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profile-view.js
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profile-view.js
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/* This Source Code Form is subject to the terms of the Mozilla Public
* License, v. 2.0. If a copy of the MPL was not distributed with this
* file, You can obtain one at http://mozilla.org/MPL/2.0/. */
// @flow
import { oneLine } from 'common-tags';
import { getLastVisibleThreadTabSlug } from 'firefox-profiler/selectors/app';
import {
getCounterSelectors,
getGlobalTracks,
getGlobalTrackAndIndexByPid,
getLocalTracks,
getLocalTrackFromReference,
getGlobalTrackFromReference,
getPreviewSelection,
getActiveTabGlobalTrackFromReference,
getActiveTabResourceTrackFromReference,
} from 'firefox-profiler/selectors/profile';
import {
getThreadSelectors,
getThreadSelectorsFromThreadsKey,
selectedThreadSelectors,
} from 'firefox-profiler/selectors/per-thread';
import {
getImplementationFilter,
getSelectedThreadIndexes,
getSelectedThreadsKey,
getHiddenGlobalTracks,
getGlobalTrackOrder,
getLocalTrackOrder,
getSelectedTab,
getHiddenLocalTracks,
} from 'firefox-profiler/selectors/url-state';
import {
getCallNodePathFromIndex,
getSampleIndexToCallNodeIndex,
getSampleCategories,
findBestAncestorCallNode,
} from 'firefox-profiler/profile-logic/profile-data';
import { assertExhaustiveCheck } from 'firefox-profiler/utils/flow';
import { sendAnalytics } from 'firefox-profiler/utils/analytics';
import { objectShallowEquals } from 'firefox-profiler/utils/index';
import type {
PreviewSelection,
ImplementationFilter,
CallTreeSummaryStrategy,
TrackReference,
TimelineType,
DataSource,
ActiveTabTrackReference,
State,
Action,
ThunkAction,
ThreadIndex,
Pid,
IndexIntoSamplesTable,
CallNodePath,
CallNodeInfo,
IndexIntoCallNodeTable,
TrackIndex,
MarkerIndex,
Transform,
ThreadsKey,
Milliseconds,
} from 'firefox-profiler/types';
/**
* This file contains actions that pertain to changing the view on the profile, including
* searching and filtering. Currently the call tree's actions are in this file, but
* should be split apart. These actions should most likely affect every panel.
*/
/**
* Select a call node for a given thread. An optional call node path can be provided
* to expand child nodes beyond the selected call node path.
*
* Note that optionalExpandedToCallNodePath, if specified, must be a descendant call node
* of selectedCallNodePath.
*/
export function changeSelectedCallNode(
threadsKey: ThreadsKey,
selectedCallNodePath: CallNodePath,
optionalExpandedToCallNodePath?: CallNodePath
): Action {
if (optionalExpandedToCallNodePath) {
for (let i = 0; i < selectedCallNodePath.length; i++) {
if (selectedCallNodePath[i] !== optionalExpandedToCallNodePath[i]) {
// This assertion ensures that the selectedCallNode will be correctly expanded.
throw new Error(
oneLine`
The optional expanded call node path provided to the changeSelectedCallNode
must contain the selected call node path.
`
);
}
}
}
return {
type: 'CHANGE_SELECTED_CALL_NODE',
selectedCallNodePath,
optionalExpandedToCallNodePath,
threadsKey,
};
}
/**
* This action is used when the user right clicks on a call node (in panels such
* as the call tree, the flame chart, or the stack chart). It's especially used
* to display the context menu.
*/
export function changeRightClickedCallNode(
threadsKey: ThreadsKey,
callNodePath: CallNodePath | null
) {
return {
type: 'CHANGE_RIGHT_CLICKED_CALL_NODE',
threadsKey,
callNodePath,
};
}
/**
* Given a threadIndex and a sampleIndex, select the call node at the top ("leaf")
* of that sample's stack.
*/
export function selectLeafCallNode(
threadsKey: ThreadsKey,
sampleIndex: IndexIntoSamplesTable
): ThunkAction<void> {
return (dispatch, getState) => {
const threadSelectors = getThreadSelectorsFromThreadsKey(threadsKey);
const filteredThread = threadSelectors.getFilteredThread(getState());
const callNodeInfo = threadSelectors.getCallNodeInfo(getState());
const newSelectedStack = filteredThread.samples.stack[sampleIndex];
const newSelectedCallNode =
newSelectedStack === null
? -1
: callNodeInfo.stackIndexToCallNodeIndex[newSelectedStack];
dispatch(
changeSelectedCallNode(
threadsKey,
getCallNodePathFromIndex(
newSelectedCallNode,
callNodeInfo.callNodeTable
)
)
);
};
}
/**
* Given a threadIndex and a sampleIndex, select the call node at the bottom ("root")
* of that sample's stack.
*/
export function selectRootCallNode(
threadsKey: ThreadsKey,
sampleIndex: IndexIntoSamplesTable
): ThunkAction<void> {
return (dispatch, getState) => {
const threadSelectors = getThreadSelectorsFromThreadsKey(threadsKey);
const filteredThread = threadSelectors.getFilteredThread(getState());
const callNodeInfo = threadSelectors.getCallNodeInfo(getState());
const newSelectedStack = filteredThread.samples.stack[sampleIndex];
if (newSelectedStack === null || newSelectedStack === undefined) {
return;
}
const newSelectedCallNode =
callNodeInfo.stackIndexToCallNodeIndex[newSelectedStack];
const selectedCallNodePath = getCallNodePathFromIndex(
newSelectedCallNode,
callNodeInfo.callNodeTable
);
const rootCallNodePath = [selectedCallNodePath[0]];
dispatch(
changeSelectedCallNode(threadsKey, rootCallNodePath, selectedCallNodePath)
);
};
}
/**
* This function provides a different strategy for selecting call nodes. It selects
* a "best" ancestor call node, but also expands out its children nodes to the
* actual call node that was clicked. See findBestAncestorCallNode for more
* on the "best" call node.
*/
export function selectBestAncestorCallNodeAndExpandCallTree(
threadsKey: ThreadsKey,
sampleIndex: IndexIntoSamplesTable
): ThunkAction<boolean> {
return (dispatch, getState) => {
const threadSelectors = getThreadSelectorsFromThreadsKey(threadsKey);
const fullThread = threadSelectors.getRangeFilteredThread(getState());
const filteredThread = threadSelectors.getFilteredThread(getState());
const unfilteredStack = fullThread.samples.stack[sampleIndex];
const callNodeInfo = threadSelectors.getCallNodeInfo(getState());
if (unfilteredStack === null) {
return false;
}
const { callNodeTable, stackIndexToCallNodeIndex } = callNodeInfo;
const sampleIndexToCallNodeIndex = getSampleIndexToCallNodeIndex(
filteredThread.samples.stack,
stackIndexToCallNodeIndex
);
const clickedCallNode = sampleIndexToCallNodeIndex[sampleIndex];
const clickedCategory = fullThread.stackTable.category[unfilteredStack];
if (clickedCallNode === null) {
return false;
}
const sampleCategories = getSampleCategories(
fullThread.samples,
fullThread.stackTable
);
const bestAncestorCallNode = findBestAncestorCallNode(
callNodeInfo,
sampleIndexToCallNodeIndex,
sampleCategories,
clickedCallNode,
clickedCategory
);
// In one dispatch, change the selected call node to the best ancestor call node, but
// also expand out to the clicked call node.
dispatch(
changeSelectedCallNode(
threadsKey,
// Select the best ancestor call node.
getCallNodePathFromIndex(bestAncestorCallNode, callNodeTable),
// Also expand the children nodes out further below it to what was actually
// clicked.
getCallNodePathFromIndex(clickedCallNode, callNodeTable)
)
);
return true;
};
}
/**
* This selects a set of thread from thread indexes.
* Please use it in tests only.
*/
export function changeSelectedThreads(
selectedThreadIndexes: Set<ThreadIndex>
): Action {
return {
type: 'CHANGE_SELECTED_THREAD',
selectedThreadIndexes,
};
}
/**
* This selects a track from its reference.
* This will ultimately select the thread that this track belongs to, using its
* thread index, and may also change the selected tab if it makes sense for this
* track.
*/
export function selectTrack(
trackReference: TrackReference,
modifier: 'none' | 'ctrl'
): ThunkAction<void> {
return (dispatch, getState) => {
const currentlySelectedTab = getSelectedTab(getState());
// These get assigned based on the track type.
let selectedThreadIndex = null;
let selectedTab = currentlySelectedTab;
switch (trackReference.type) {
case 'global': {
// Handle the case of global tracks.
const globalTrack = getGlobalTrackFromReference(
getState(),
trackReference
);
// Go through each type, and determine the selected slug and thread index.
switch (globalTrack.type) {
case 'process': {
if (globalTrack.mainThreadIndex === null) {
// Do not allow selecting process tracks without a thread index.
return;
}
selectedThreadIndex = globalTrack.mainThreadIndex;
// Ensure a relevant thread-based tab is used.
if (selectedTab === 'network-chart') {
selectedTab = getLastVisibleThreadTabSlug(getState());
}
break;
}
case 'screenshots':
case 'visual-progress':
case 'perceptual-visual-progress':
case 'contentful-visual-progress':
// Do not allow selecting these tracks.
return;
default:
throw assertExhaustiveCheck(
globalTrack,
`Unhandled GlobalTrack type.`
);
}
break;
}
case 'local': {
// Handle the case of local tracks.
const localTrack = getLocalTrackFromReference(
getState(),
trackReference
);
// Go through each type, and determine the tab slug and thread index.
switch (localTrack.type) {
case 'thread': {
// Ensure a relevant thread-based tab is used.
selectedThreadIndex = localTrack.threadIndex;
if (selectedTab === 'network-chart') {
selectedTab = getLastVisibleThreadTabSlug(getState());
}
break;
}
case 'network':
selectedThreadIndex = localTrack.threadIndex;
selectedTab = 'network-chart';
break;
case 'ipc':
selectedThreadIndex = localTrack.threadIndex;
selectedTab = 'marker-chart';
break;
case 'memory': {
const { counterIndex } = localTrack;
const counterSelectors = getCounterSelectors(counterIndex);
const counter = counterSelectors.getCommittedRangeFilteredCounter(
getState()
);
selectedThreadIndex = counter.mainThreadIndex;
break;
}
case 'event-delay': {
selectedThreadIndex = localTrack.threadIndex;
break;
}
default:
throw assertExhaustiveCheck(
localTrack,
`Unhandled LocalTrack type.`
);
}
break;
}
default:
throw assertExhaustiveCheck(
trackReference,
'Unhandled TrackReference type'
);
}
const doesNextTrackHaveSelectedTab = getThreadSelectors(selectedThreadIndex)
.getUsefulTabs(getState())
.includes(selectedTab);
if (!doesNextTrackHaveSelectedTab) {
// If the user switches to another track that doesn't have the current
// selectedTab then switch to the calltree.
selectedTab = 'calltree';
}
let selectedThreadIndexes = new Set(getSelectedThreadIndexes(getState()));
switch (modifier) {
case 'none':
// Only select the single thread.
selectedThreadIndexes = new Set([selectedThreadIndex]);
break;
case 'ctrl':
// Toggle the selection.
if (selectedThreadIndexes.has(selectedThreadIndex)) {
selectedThreadIndexes.delete(selectedThreadIndex);
if (selectedThreadIndexes.size === 0) {
// Always keep at least one thread selected.
return;
}
} else {
selectedThreadIndexes.add(selectedThreadIndex);
}
break;
default:
assertExhaustiveCheck(modifier, 'Unhandled modifier case.');
break;
}
dispatch({
type: 'SELECT_TRACK',
selectedThreadIndexes,
selectedTab,
});
};
}
/**
* This selects an active tab track from its reference.
* This will ultimately select the thread that this track belongs to, using its
* thread index, and may also change the selected tab if it makes sense for this
* track.
*/
export function selectActiveTabTrack(
trackReference: ActiveTabTrackReference
): ThunkAction<void> {
return (dispatch, getState) => {
const currentlySelectedTab = getSelectedTab(getState());
const currentlySelectedThreadIndex = getSelectedThreadIndexes(getState());
// These get assigned based on the track type.
let selectedThreadIndex = null;
let selectedTab = currentlySelectedTab;
switch (trackReference.type) {
case 'global': {
// Handle the case of global tracks.
const globalTrack = getActiveTabGlobalTrackFromReference(
getState(),
trackReference
);
// Go through each type, and determine the selected slug and thread index.
switch (globalTrack.type) {
case 'tab': {
selectedThreadIndex = globalTrack.mainThreadIndex;
// Ensure a relevant thread-based tab is used.
if (selectedTab === 'network-chart') {
selectedTab = getLastVisibleThreadTabSlug(getState());
}
break;
}
case 'screenshots':
// Do not allow selecting this track.
return;
default:
throw assertExhaustiveCheck(
globalTrack,
`Unhandled ActiveTabGlobalTrack type.`
);
}
break;
}
case 'resource': {
// Handle the case of resource tracks.
const resourceTrack = getActiveTabResourceTrackFromReference(
getState(),
trackReference
);
// Go through each type, and determine the selected slug and thread index.
switch (resourceTrack.type) {
case 'sub-frame':
case 'thread': {
selectedThreadIndex = resourceTrack.threadIndex;
// Ensure a relevant thread-based tab is used.
if (selectedTab === 'network-chart') {
selectedTab = getLastVisibleThreadTabSlug(getState());
}
break;
}
default:
throw assertExhaustiveCheck(
resourceTrack,
`Unhandled ActiveTabResourceTrack type.`
);
}
break;
}
default:
throw assertExhaustiveCheck(
trackReference,
'Unhandled TrackReference type'
);
}
const doesNextTrackHaveSelectedTab = getThreadSelectors(selectedThreadIndex)
.getUsefulTabs(getState())
.includes(selectedTab);
if (!doesNextTrackHaveSelectedTab) {
// If the user switches to another track that doesn't have the current
// selectedTab then switch to the calltree.
selectedTab = 'calltree';
}
if (
currentlySelectedTab === selectedTab &&
currentlySelectedThreadIndex === selectedThreadIndex
) {
return;
}
dispatch({
type: 'SELECT_TRACK',
selectedThreadIndexes: new Set([selectedThreadIndex]),
selectedTab,
});
};
}
export function focusCallTree(): Action {
return {
type: 'FOCUS_CALL_TREE',
};
}
/**
* This action is used when the user right clicks a track, and is especially
* used to display its context menu.
*/
export function changeRightClickedTrack(
trackReference: TrackReference | null
): Action {
return {
type: 'CHANGE_RIGHT_CLICKED_TRACK',
trackReference,
};
}
export function setContextMenuVisibility(isVisible: boolean): Action {
return {
type: 'SET_CONTEXT_MENU_VISIBILITY',
isVisible,
};
}
/**
* This action is used to change the displayed order of the global tracks.
*/
export function changeGlobalTrackOrder(globalTrackOrder: TrackIndex[]): Action {
sendAnalytics({
hitType: 'event',
eventCategory: 'timeline',
eventAction: 'change global track order',
});
return {
type: 'CHANGE_GLOBAL_TRACK_ORDER',
globalTrackOrder,
};
}
/**
* This action is used to hide a global track.
* During this process we select a different thread if the hidden track is the
* currently selected thread. We also prevent from hiding the last displayed
* thread.
*/
export function hideGlobalTrack(trackIndex: TrackIndex): ThunkAction<void> {
return (dispatch, getState) => {
const hiddenGlobalTracks = getHiddenGlobalTracks(getState());
if (hiddenGlobalTracks.has(trackIndex)) {
// This track is already hidden, don't do anything.
return;
}
const globalTracks = getGlobalTracks(getState());
if (globalTracks.length === hiddenGlobalTracks.size + 1) {
// Bail out if attempting to hide the last global track.
return;
}
const globalTrackToHide = globalTracks[trackIndex];
const newSelectedThreadIndexes: Set<ThreadIndex> = new Set(
getSelectedThreadIndexes(getState())
);
// Find another selectedThreadIndex if the current selected thread is hidden
// with this operation.
if (globalTrackToHide.type === 'process') {
// This is a process global track, this operation could potentially hide
// the selectedThreadIndex.
if (globalTrackToHide.mainThreadIndex !== null) {
newSelectedThreadIndexes.delete(globalTrackToHide.mainThreadIndex);
}
// Check in the local tracks for the selectedThreadIndex
if (newSelectedThreadIndexes.size !== 0) {
for (const localTrack of getLocalTracks(
getState(),
globalTrackToHide.pid
)) {
if (localTrack.type === 'thread') {
newSelectedThreadIndexes.delete(localTrack.threadIndex);
break;
}
}
}
if (newSelectedThreadIndexes.size === 0) {
const threadIndex = _findOtherVisibleThread(getState, trackIndex);
if (threadIndex === null) {
// Could not find another thread index, bail out.
return;
}
newSelectedThreadIndexes.add(threadIndex);
}
}
if (newSelectedThreadIndexes.size === 0) {
// Hiding this process would make it so that there is no selected thread.
// Bail out.
return;
}
sendAnalytics({
hitType: 'event',
eventCategory: 'timeline',
eventAction: 'hide global track',
});
dispatch({
type: 'HIDE_GLOBAL_TRACK',
trackIndex,
selectedThreadIndexes: newSelectedThreadIndexes,
});
};
}
/**
* This action shows a specific global track.
*/
export function showGlobalTrack(trackIndex: TrackIndex): ThunkAction<void> {
return dispatch => {
sendAnalytics({
hitType: 'event',
eventCategory: 'timeline',
eventAction: 'show global track',
});
dispatch({
type: 'SHOW_GLOBAL_TRACK',
trackIndex,
});
};
}
/**
* This function isolates a process global track, and leaves its local tracks visible.
*/
export function isolateProcess(
isolatedTrackIndex: TrackIndex
): ThunkAction<void> {
return (dispatch, getState) => {
const globalTrack = getGlobalTracks(getState())[isolatedTrackIndex];
const trackIndexes = getGlobalTrackOrder(getState());
if (globalTrack.type !== 'process') {
// Do not isolate a track unless it is a process, that way a thread
// will always be visible.
return;
}
const oldSelectedThreadIndexes = getSelectedThreadIndexes(getState());
const localTracks = getLocalTracks(getState(), globalTrack.pid);
// Carry over the old selected thread indexes to the new ones.
const newSelectedThreadIndexes = new Set();
{
// Consider the global track
if (
globalTrack.mainThreadIndex !== null &&
oldSelectedThreadIndexes.has(globalTrack.mainThreadIndex)
) {
newSelectedThreadIndexes.add(globalTrack.mainThreadIndex);
}
// Now look at all of the local tracks
for (const localTrack of localTracks) {
if (
localTrack.threadIndex !== undefined &&
oldSelectedThreadIndexes.has(localTrack.threadIndex)
) {
newSelectedThreadIndexes.add(localTrack.threadIndex);
}
}
}
// Check to see if this selectedThreadIndex will be hidden.
if (newSelectedThreadIndexes.size === 0) {
// The selectedThreadIndex will be hidden, reselect another one.
if (globalTrack.mainThreadIndex === null) {
// Try and select a thread in the local tracks.
for (const track of localTracks) {
if (track.type === 'thread') {
newSelectedThreadIndexes.add(track.threadIndex);
break;
}
}
} else {
// Select the main thread.
newSelectedThreadIndexes.add(globalTrack.mainThreadIndex);
}
if (newSelectedThreadIndexes.size === 0) {
// No thread could be found, so do not isolate this process.
return;
}
}
sendAnalytics({
hitType: 'event',
eventCategory: 'timeline',
eventAction: 'isolate process',
});
dispatch({
type: 'ISOLATE_PROCESS',
hiddenGlobalTracks: new Set(
trackIndexes.filter(i => i !== isolatedTrackIndex)
),
isolatedTrackIndex,
selectedThreadIndexes: newSelectedThreadIndexes,
});
};
}
/**
* This function helps to show only the current screenshot and hide all other screenshots.
*/
export function isolateScreenshot(
isolatedTrackIndex: TrackIndex
): ThunkAction<void> {
return (dispatch, getState) => {
const globalTracks = getGlobalTracks(getState());
const track = globalTracks[isolatedTrackIndex];
if (track.type !== 'screenshots') {
// Do not isolate the track unless it is a screenshot track.
return;
}
const selectedThreadIndex = track.threadIndex;
if (selectedThreadIndex === null) {
// Make sure that a thread really exists.
return;
}
const hiddenGlobalTracks = new Set(getHiddenGlobalTracks(getState()));
for (let i = 0; i < globalTracks.length; i++) {
const track = globalTracks[i];
if (track.type === 'screenshots' && i !== isolatedTrackIndex) {
hiddenGlobalTracks.add(i);
}
}
sendAnalytics({
hitType: 'event',
eventCategory: 'timeline',
eventAction: 'isolate screenshot track',
});
dispatch({
type: 'ISOLATE_SCREENSHOT_TRACK',
hiddenGlobalTracks,
});
};
}
/**
* This function isolates a global track, and hides all of its local tracks.
*/
export function isolateProcessMainThread(
isolatedTrackIndex: TrackIndex
): ThunkAction<void> {
return (dispatch, getState) => {
const track = getGlobalTracks(getState())[isolatedTrackIndex];
const trackIndexes = getGlobalTrackOrder(getState());
if (track.type !== 'process') {
// Do not isolate a track unless it is a process track.
return;
}
const selectedThreadIndex = track.mainThreadIndex;
if (selectedThreadIndex === null) {
// Make sure that a thread really exists.
return;
}
sendAnalytics({
hitType: 'event',
eventCategory: 'timeline',
eventAction: 'isolate process main thread',
});
dispatch({
type: 'ISOLATE_PROCESS_MAIN_THREAD',
pid: track.pid,
hiddenGlobalTracks: new Set(
trackIndexes.filter(i => i !== isolatedTrackIndex)
),
isolatedTrackIndex,
selectedThreadIndexes: new Set([selectedThreadIndex]),
// The local track order contains all of the indexes, and all should be hidden
// when isolating the main thread.
hiddenLocalTracks: new Set(getLocalTrackOrder(getState(), track.pid)),
});
};
}
/**
* This action changes the track order among local tracks only.
*/
export function changeLocalTrackOrder(
pid: Pid,
localTrackOrder: TrackIndex[]
): Action {
sendAnalytics({
hitType: 'event',
eventCategory: 'timeline',
eventAction: 'change local track order',
});
return {
type: 'CHANGE_LOCAL_TRACK_ORDER',
pid,
localTrackOrder,
};
}
/**
* This function walks the current global and local tracks and attempts to find another
* visible thread to show. If it can't then it returns null. There is a bit of
* complexity to this function because it's shared between the action creators
* that both hide that global tracks, and local tracks. When hiding a global track,
* then it will not have a local track to ignore. When hiding local track, it will
* need to ignore the local track index that's being hidden, AND the global track
* that it's attached to, as it's already been checked.
*/
function _findOtherVisibleThread(
getState: () => State,
// Either this global track is already hidden, or it has been taken into account.
globalTrackIndexToIgnore?: TrackIndex,
// This is helpful when hiding a new local track index, it won't be selected.
localTrackIndexToIgnore?: TrackIndex
): ThreadIndex | null {
const globalTracks = getGlobalTracks(getState());
const globalTrackOrder = getGlobalTrackOrder(getState());
const globalHiddenTracks = getHiddenGlobalTracks(getState());
for (const globalTrackIndex of globalTrackOrder) {
const globalTrack = globalTracks[globalTrackIndex];
if (
// This track has already been accounted for.
(globalTrackIndexToIgnore !== undefined &&
globalTrackIndex === globalTrackIndexToIgnore) ||
// This global track is hidden.
globalHiddenTracks.has(globalTrackIndex) ||
globalTrack.type !== 'process'
) {
continue;
}
if (globalTrack.mainThreadIndex !== null) {
// Found a thread index from a global track.
return globalTrack.mainThreadIndex;
}
const localTracks = getLocalTracks(getState(), globalTrack.pid);
const localTrackOrder = getLocalTrackOrder(getState(), globalTrack.pid);
const hiddenLocalTracks = getHiddenLocalTracks(getState(), globalTrack.pid);
for (const trackIndex of localTrackOrder) {
const track = localTracks[trackIndex];
if (!hiddenLocalTracks.has(trackIndex)) {
// This track is visible.
if (track.type === 'thread' && trackIndex !== localTrackIndexToIgnore) {
return track.threadIndex;
}
}
}
}
// None was found.
return null;
}
/**
* This action hides a local track.
* This handles the case where the user hides the last local track in a thread:
* in that case we hide the global track for this thread. In the case where this
* is the selected thread we also take care to select another thread. We also
* prevent from hiding the last thread.
*/
export function hideLocalTrack(
pid: Pid,
trackIndexToHide: TrackIndex
): ThunkAction<void> {
return (dispatch, getState) => {
const localTracks = getLocalTracks(getState(), pid);
const hiddenLocalTracks = getHiddenLocalTracks(getState(), pid);
const localTrackToHide = localTracks[trackIndexToHide];
const oldSelectedThreadIndexes = getSelectedThreadIndexes(getState());
const newSelectedThreadIndexes: Set<ThreadIndex> = new Set(
oldSelectedThreadIndexes
);
if (localTrackToHide.type === 'thread') {
newSelectedThreadIndexes.delete(localTrackToHide.threadIndex);
}
if (hiddenLocalTracks.has(trackIndexToHide)) {
// This is attempting to hide an already hidden track, don't do anything.
return;
}
const { globalTrack, globalTrackIndex } = getGlobalTrackAndIndexByPid(
getState(),
pid
);
if (hiddenLocalTracks.size + 1 === localTracks.length) {
// Hiding one more local track will hide all of the tracks for this process.
// At this point two different cases need to be handled:
// 1.) There is a main thread for the process, go ahead and hide all the
// local tracks.
// 2.) There is no main thread for the process, attempt to hide the
// processes' global track.
if (globalTrack.mainThreadIndex === null) {
// Since the process has no main thread, the entire process should be hidden.
dispatch(hideGlobalTrack(globalTrackIndex));
return;
}
// Continue hiding the last local track.
}
if (newSelectedThreadIndexes.size === 0) {
// The current selectedThreadIndex is being hidden. There can be a few cases
// that need to be handled:
//
// 1. A sibling thread exists, and is not hidden. Use that.
// 2. No visible sibling thread exists
// 2a. Use the main thread of the process if it has one.
// 2b. Find the first available process or track that is not hidden.
// 2c. No more visible thread indexes exist, do not hide this thread.
// Case 1:
for (let trackIndex = 0; trackIndex < localTracks.length; trackIndex++) {
const track = localTracks[trackIndex];
if (!hiddenLocalTracks.has(trackIndex)) {
// This track is visible.
if (track.type === 'thread' && trackIndex !== trackIndexToHide) {
newSelectedThreadIndexes.add(track.threadIndex);
break;
}
}
}
if (
newSelectedThreadIndexes.size === 0 &&
globalTrack.mainThreadIndex !== null &&
globalTrack.mainThreadIndex !== undefined
) {
// Case 2a: Use the current process's main thread.
newSelectedThreadIndexes.add(globalTrack.mainThreadIndex);
}
if (newSelectedThreadIndexes.size === 0) {
// Case 2b: Try and find another threadIndex.
const otherThreadIndex = _findOtherVisibleThread(
getState,
globalTrackIndex,
trackIndexToHide
);
if (otherThreadIndex !== null) {
newSelectedThreadIndexes.add(otherThreadIndex);
}
}
if (newSelectedThreadIndexes.size === 0) {
// Case 2c: No more visible threads exist, bail out.
return;
}
}
sendAnalytics({
hitType: 'event',
eventCategory: 'timeline',
eventAction: 'hide local track',
});
dispatch({
type: 'HIDE_LOCAL_TRACK',
pid,
trackIndex: trackIndexToHide,
selectedThreadIndexes: newSelectedThreadIndexes,
});
};
}
/**
* This action simply displays a local track from its track index and its Pid.
*/
export function showLocalTrack(
pid: Pid,
trackIndex: TrackIndex
): ThunkAction<void> {
return dispatch => {
sendAnalytics({
hitType: 'event',