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RaycastingRenderer

Ideally, the renderer should be cross-platform by default, but specifically it was developed on the Debian GNU/Linux Windows Subsystem for Linux (WSL).

Dependencies:

  • SDL2

Install SDL2 by:

sudo apt-get install libsdl2-dev

Resources

Raycasting Game Development with JavaScript SDL & C by Pikuma

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  • C 99.1%
  • Makefile 0.9%