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I have an object .stl file which I have build using a 3D CAD software. Can that be imported into the scene?
Or is there any other library where such objects can be imported and rendered.
Thanks.
The text was updated successfully, but these errors were encountered:
I have implemented a class named TriangleMesh to load arbitrary .obj files as triangle meshes. So, first convert your .stl file to a .obj format.
However, the rendering is quite slow because we need to loop for every triangle of the mesh, and Python loops are very slow. A bounding volume hierarchy acceleration structure could be implemented, but I think renders will still take a lot of time.
If you want to render arbitrary triangle meshes, Python isn't the language to work with. An implementation in a compiled language like C++ should be needed for speed.
I have an object .stl file which I have build using a 3D CAD software. Can that be imported into the scene?
Or is there any other library where such objects can be imported and rendered.
Thanks.
The text was updated successfully, but these errors were encountered: