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Zelda Spirit Tracks OpenGL bug #1273

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AlexS2412 opened this issue Jan 13, 2024 · 0 comments
Open

Zelda Spirit Tracks OpenGL bug #1273

AlexS2412 opened this issue Jan 13, 2024 · 0 comments

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@AlexS2412
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  • Device model: Google Pixel 6
  • Android version: 14

Problem:
Simply using the OpenGL renderer on this game creates blue mess over all the models for some unknown reason. this does not occur in software renderer.

Steps to reproduce (if applicable):

  1. simply launch the game with opengl as the renderer.

Add screenshots if the issue can be visualized.

Screenshot_20240113-154242

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