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sorter.go
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/
sorter.go
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// Copyright (C) 2016 The Syncthing Authors.
//
// This Source Code Form is subject to the terms of the Mozilla Public
// License, v. 2.0. If a copy of the MPL was not distributed with this file,
// You can obtain one at https://mozilla.org/MPL/2.0/.
package model
import (
"encoding/binary"
"io/ioutil"
"os"
"sort"
"github.com/syncthing/syncthing/lib/protocol"
"github.com/syndtr/goleveldb/leveldb"
"github.com/syndtr/goleveldb/leveldb/opt"
)
const (
maxBytesInMemory = 512 << 10
)
// The IndexSorter sorts FileInfos based on their Sequence. You use it
// by first Append()ing all entries to be sorted, then calling Sorted()
// which will iterate over all the items in correctly sorted order.
type IndexSorter interface {
Append(f protocol.FileInfo)
Sorted(fn func(f protocol.FileInfo) bool)
Close()
}
type internalIndexSorter interface {
IndexSorter
full() bool
copyTo(to IndexSorter)
}
// NewIndexSorter returns a new IndexSorter that will start out in memory
// for efficiency but switch to on disk storage once the amount of data
// becomes large.
func NewIndexSorter(location string) IndexSorter {
return &autoSwitchingIndexSorter{
internalIndexSorter: newInMemoryIndexSorter(),
location: location,
}
}
// An autoSwitchingSorter starts out as an inMemorySorter but becomes an
// onDiskSorter when the in memory sorter is full().
type autoSwitchingIndexSorter struct {
internalIndexSorter
location string
}
func (s *autoSwitchingIndexSorter) Append(f protocol.FileInfo) {
if s.internalIndexSorter.full() {
// We spill before adding a file instead of after, to handle the
// case where we're over max size but won't add any more files, in
// which case we *don't* need to spill. An example of this would be
// an index containing just a single large file.
l.Debugf("sorter %p spills to disk", s)
next := newOnDiskIndexSorter(s.location)
s.internalIndexSorter.copyTo(next)
s.internalIndexSorter = next
}
s.internalIndexSorter.Append(f)
}
// An inMemoryIndexSorter is simply a slice of FileInfos. The full() method
// returns true when the number of files exceeds maxFiles or the total
// number of blocks exceeds maxBlocks.
type inMemoryIndexSorter struct {
files []protocol.FileInfo
bytes int
maxBytes int
}
func newInMemoryIndexSorter() *inMemoryIndexSorter {
return &inMemoryIndexSorter{
maxBytes: maxBytesInMemory,
}
}
func (s *inMemoryIndexSorter) Append(f protocol.FileInfo) {
s.files = append(s.files, f)
s.bytes += f.ProtoSize()
}
func (s *inMemoryIndexSorter) Sorted(fn func(protocol.FileInfo) bool) {
sort.Sort(bySequence(s.files))
for _, f := range s.files {
if !fn(f) {
break
}
}
}
func (s *inMemoryIndexSorter) Close() {
}
func (s *inMemoryIndexSorter) full() bool {
return s.bytes >= s.maxBytes
}
func (s *inMemoryIndexSorter) copyTo(dst IndexSorter) {
for _, f := range s.files {
dst.Append(f)
}
}
// bySequence sorts FileInfos by Sequence
type bySequence []protocol.FileInfo
func (l bySequence) Len() int {
return len(l)
}
func (l bySequence) Swap(a, b int) {
l[a], l[b] = l[b], l[a]
}
func (l bySequence) Less(a, b int) bool {
return l[a].Sequence < l[b].Sequence
}
// An onDiskIndexSorter is backed by a LevelDB database in the temporary
// directory. It relies on the fact that iterating over the database is done
// in key order and uses the Sequence as key. When done with an
// onDiskIndexSorter you must call Close() to remove the temporary database.
type onDiskIndexSorter struct {
db *leveldb.DB
dir string
}
func newOnDiskIndexSorter(location string) *onDiskIndexSorter {
// Set options to minimize resource usage.
opts := &opt.Options{
OpenFilesCacheCapacity: 10,
WriteBuffer: 512 << 10,
}
// Use a temporary database directory.
tmp, err := ioutil.TempDir(location, "tmp-index-sorter.")
if err != nil {
panic("creating temporary directory: " + err.Error())
}
db, err := leveldb.OpenFile(tmp, opts)
if err != nil {
panic("creating temporary database: " + err.Error())
}
s := &onDiskIndexSorter{
db: db,
dir: tmp,
}
l.Debugf("onDiskIndexSorter %p created at %s", s, tmp)
return s
}
func (s *onDiskIndexSorter) Append(f protocol.FileInfo) {
key := make([]byte, 8)
binary.BigEndian.PutUint64(key[:], uint64(f.Sequence))
data, err := f.Marshal()
if err != nil {
panic("bug: marshalling FileInfo should never fail: " + err.Error())
}
err = s.db.Put(key, data, nil)
if err != nil {
panic("writing to temporary database: " + err.Error())
}
}
func (s *onDiskIndexSorter) Sorted(fn func(protocol.FileInfo) bool) {
it := s.db.NewIterator(nil, nil)
defer it.Release()
for it.Next() {
var f protocol.FileInfo
if err := f.Unmarshal(it.Value()); err != nil {
panic("unmarshal failed: " + err.Error())
}
if !fn(f) {
break
}
}
}
func (s *onDiskIndexSorter) Close() {
l.Debugf("onDiskIndexSorter %p closes", s)
s.db.Close()
os.RemoveAll(s.dir)
}
func (s *onDiskIndexSorter) full() bool {
return false
}
func (s *onDiskIndexSorter) copyTo(dst IndexSorter) {
// Just wrap Sorted() if we need to support this in the future.
panic("unsupported")
}