A trivia/learning game created for a client as the primary project of COMP 585H at UNC-Chapel Hill.
Should work natively on Unity versions >= 5.5.1f1, but will be compatible with most recent versions of Unity if packaged.
Simply importing all the assets into a new Unity project and opening the Main scene should suffice.
In Unity,
Edit > Project Settings > Player > Resolution and Presentation > Orientation
will allow you to restrict the game to portrait only (for mobile devices).
If you're building the game for older devices, make sure
Edit > Project Settings > Player > Other Settings > Minimum API Level
agrees with your version of Android.
To reduce some audio decoding delay on mobile devices, change
Edit > Project Settings > Audio > DSP Buffer Size
to "Best latency".
To reduce some artifacting on specific game textures, uncheck
Image > Import Settings > Generate Mip Maps
and alter the "Filter Mode" settings as desired.
Instructions for setting up the game's networking can be found here.