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Native build fails #487
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This behaviour is by design. Although the errors are slightly ugly, the |
I tried to build in an x86 virtual machine but got linking errors against arm libraries. |
Some elements can be built natively for 64-bit - the dtoverlay command, for example - but no effort has been made to make the repo cross-platform. |
Which elements are you expecting to be useful on other platforms? Most of the stuff in the host_applications directory is connecting to GPU based resources which won't exist on any other platform. |
I basically tried to build it as part of a larger piece of software. I wanted to avoid setting up cross-compiling for the whole project. |
I am trying to build the userland native on x86_64 via
./buildme --native
.The build fails with
error: size of array ‘vcos_static_assert’ is negative
messages:The text was updated successfully, but these errors were encountered: