Commit
This commit does not belong to any branch on this repository, and may belong to a fork outside of the repository.
Occult Impaction damage (fixes #1641)
- Fixed Occult Impaction damage being double as high as it should be - In renewal, the skill ratio is now applied to the piercing effect (If a skill deals 400% damage, the piercing effect will now also be 4 times more effective.)
- Loading branch information