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Official monster/MVP target selection (fixes #926)
* Monsters with mode MD_CHANGETARGET_MELEE will now only change targets on "attack" state if they are attacked by a normal attack * Monsters will change targets if the target is within "attack range+1" distance instead of a static distance of 3 * When a monster gets attacked, it will now switch to the attacker even if the attacker is farther away than its current target and the current target is auto-attacking it * Angry mode monsters will now always switch target to the first person that attacked them
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Forgot to mention: I added a config that allows you to make monsters switch targets on skills again (previous behavior).