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Removed useless lines
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Atemo committed Jun 22, 2016
1 parent c658ea2 commit 85f44a5
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Showing 19 changed files with 0 additions and 72 deletions.
4 changes: 0 additions & 4 deletions npc/custom/battleground/unofficial/bg_common.txt
Expand Up @@ -144,7 +144,6 @@ bat_room,159,178,5 script Guillaume Knight#1 417,{
next;
mes "[Guillaume Knight]";
mes "The battle starts at your army's ship, and the goal is to advance and destroy your enemy's rations depot faster than they can destroy yours.";
mes "";
mes "The army that captures the neutral flag in the center of the battlefield will be rewarded with extra regeneration points, meaning their soldiers will resurrect more than the other side, giving them an advantage.";
next;
mes "[Guillaume Knight]";
Expand Down Expand Up @@ -214,7 +213,6 @@ bat_room,159,121,1 script Croix Knight#1 413,{
next;
mes "[Croix Knight]";
mes "The battle starts at your army's ship, and the goal is to advance and destroy your enemy's rations depot faster than they can destroy yours.";
mes "";
mes "The army that captures the neutral flag in the center of the battlefield will be rewarded with extra regeneration points, meaning their soldiers will resurrect more than the other side, giving them an advantage.";
next;
mes "[Croix Knight]";
Expand Down Expand Up @@ -284,7 +282,6 @@ bat_room,167,178,5 script Guillaume Knight#2 417,{
next;
mes "[Guillaume Knight]";
mes "The battle starts at your army's ship, and the goal is to advance and destroy your enemy's rations depot faster than they can destroy yours.";
mes "";
mes "The army that captures the neutral flag in the center of the battlefield will be rewarded with extra regeneration points, meaning their soldiers will resurrect more than the other side, giving them an advantage.";
next;
mes "[Guillaume Knight]";
Expand Down Expand Up @@ -354,7 +351,6 @@ bat_room,167,121,1 script Croix Knight#2 413,{
next;
mes "[Croix Knight]";
mes "The battle starts at your army's ship, and the goal is to advance and destroy your enemy's rations depot faster than they can destroy yours.";
mes "";
mes "The army that captures the neutral flag in the center of the battlefield will be rewarded with extra regeneration points, meaning their soldiers will resurrect more than the other side, giving them an advantage.";
next;
mes "[Croix Knight]";
Expand Down
1 change: 0 additions & 1 deletion npc/events/MemorialDay_2008.txt
Expand Up @@ -49,7 +49,6 @@ prontera,182,214,4 script Lauds#Memorial 58,{
mes "Fine, be unprepared!";
next;
mes "[Mad Sago Lauds]";
mes "";
mes "^FF0000YOU WILL RUE THE DAY!^000000";
close;
}
Expand Down
18 changes: 0 additions & 18 deletions npc/events/christmas_2005.txt
Expand Up @@ -43,14 +43,12 @@ xmas_in,89,92,5 script Louise Kim#designer 714,{
mes "Guess who made it?";
mes "As you know, Antonio is hard to catch,";
mes "that's because I blowed some power in the hat. ";
mes "";
next;
mes "[Designer Louise Kim]";
mes "If you don't like your hat,";
mes "bring it to me.";
mes "I'll change it to brand new one.";
mes "Stylish Louise's hat.";
mes "";
emotion e_lv;
next;
if (countitem(2236) > 0) {
Expand Down Expand Up @@ -184,7 +182,6 @@ xmas_in,89,92,5 script Louise Kim#designer 714,{
mes "think about it carefully.";
mes "You can get the better designed hat,";
mes "and I can show off my talent.";
mes "";
emotion e_heh;
close;
}
Expand Down Expand Up @@ -269,7 +266,6 @@ prontera,155,285,3 script Enjoy#enjoy 753,{
mes "[Enjoy]";
mes "If you are not with me, get away~!!";
mes "Get out of my sight!!!!";
mes "";
close;
case 3:
mes "[Enjoy]";
Expand Down Expand Up @@ -357,11 +353,9 @@ prontera,155,285,3 script Enjoy#enjoy 753,{
mes "or who had to turn his/her back from kissing couples!!";
mes "What are you waiting for!!";
mes "Why do we have to be the victim!!";
mes "";
next;
mes "[Enjoy]";
mes "It's christmas season again!!";
mes "";
next;
mes "[Enjoy]";
mes "Are we the soldiers";
Expand All @@ -375,7 +369,6 @@ prontera,155,285,3 script Enjoy#enjoy 753,{
mes "No need to envy!!";
mes "This christmas is for singles!! ";
mes "Yahoo~";
mes "";
next;
mes "[All]";
mes "Christmas for singles!!!";
Expand Down Expand Up @@ -459,7 +452,6 @@ prontera,155,285,3 script Enjoy#enjoy 753,{
mes "Let's go for it!!!";
mes "Cheer up everybody!!!";
mes "Let's rock till you get happy~!";
mes "";
set christ_solo05,0;
close;
}
Expand Down Expand Up @@ -618,7 +610,6 @@ prontera,188,177,4 script Happymerry#happymerry 869,{
mes "He help me last christmas,";
mes "when I failed refining my equips.";
mes "Oh, holy Enjoy~";
mes "";
next;
mes "[Happymerry]";
mes "Alright!I've been waiting for a year!!";
Expand All @@ -630,7 +621,6 @@ prontera,188,177,4 script Happymerry#happymerry 869,{
mes "He's waiting for you!";
mes "Go ahead~";
mes "I'll follow you after contacting others.";
mes "";
next;
mes "[Happymerry]";
mes "Alright!";
Expand Down Expand Up @@ -676,7 +666,6 @@ prontera,62,339,3 script Christ#christ 875,{
mes "Why do need to organize a party with priest?!";
mes "I don't need all that.";
mes "Only thing I need is this chubby Pecopeco~!";
mes "";
next;
mes "["+ strcharinfo(0) +"]";
mes "Um...";
Expand Down Expand Up @@ -737,7 +726,6 @@ prontera,62,339,3 script Christ#christ 875,{
mes "Why do need to organize a party with priest?!";
mes "I don't need all that.";
mes "Only thing I need is this chubby Pecopeco~!";
mes "";
next;
mes "[Christ]";
mes "Who are you!";
Expand Down Expand Up @@ -857,10 +845,8 @@ prontera,35,209,5 script Event#event 881,{
mes "It's ok, Tinybee. I'm not lonely at all.";
mes "I have Ms.Bathory and Ms.Orclady with me.";
mes "Hahahaha~~~";
mes "";
next;
mes "-He laughed talking to his right hand.-";
mes "";
//Emotion "Event#event" ET_KIK
emotion e_kis;
next;
Expand All @@ -879,11 +865,9 @@ prontera,35,209,5 script Event#event 881,{
mes "Don't be so lonely~.";
mes "I'll make your christmas unforgettably fantastic.";
mes "Let's go Tinybee.";
mes "";
next;
mes "-He kept talking to his right hand-";
mes "-and packed his stuff and bowed to Kafra.-";
mes "";
next;
mes "["+ strcharinfo(0) +"]";
mes "Finally!!! Done telling everyone!!";
Expand Down Expand Up @@ -925,10 +909,8 @@ prontera,35,209,5 script Event#event 881,{
mes "It's ok Tinybee.I'm not lonely at all.";
mes "I have Ms.Bathory and Ms.Orclady with me.";
mes "Hahahaha~~~";
mes "";
next;
mes "-He laughed talking to his right hand.-";
mes "";
emotion e_kis;
close;
}
Expand Down
1 change: 0 additions & 1 deletion npc/events/halloween_2006.txt
Expand Up @@ -293,7 +293,6 @@ geffen,145,132,3 script Hoirin#06_hw 729,{
mes "^4d4dff 1 Pumpkin Mojo";
mes "2 Pumpkin";
mes "2 Egg^000000";
mes "";
next;
mes "[Hoirin]";
mes "Just Bring Pumpkin Mojo, Pumpkin, and a Egg.";
Expand Down
5 changes: 0 additions & 5 deletions npc/pre-re/jobs/novice/novice.txt
Expand Up @@ -1537,7 +1537,6 @@ new_1-2,161,182,5 script Instructor#nv 92,{
mes "Welcome to my class.";
mes "Choose the subject you";
mes "wish to learn more about.";
mes "";
next;
while(1) {
switch(select("Basic Info Window:Party Window:Item Window:Option Window:Equipment Window:Cancel")) {
Expand Down Expand Up @@ -3001,7 +3000,6 @@ new_1-4,100,29,1 script Hanson#nv 46,{
mes "Fill in the blank:";
mes "You ^3355FF_____^000000";
mes "competing with other people...";
mes "";
next;
switch(select("don't mind...:don't like...:don't care about...")) {
case 1:
Expand Down Expand Up @@ -3406,7 +3404,6 @@ new_1-4,100,29,1 script Hanson#nv 46,{
next;
mes "[Hanson]";
mes "The town you will arrive is named 'Geffen'.";
mes "";
mes "The mage academy is located in the Northwest part in town. Please remember this.";
next;
mes "[Hanson]";
Expand Down Expand Up @@ -4071,7 +4068,6 @@ new_1-4,91,22,4 script Bruce#nv 57,{
next;
mes "[Bruce]";
mes "When advancing to the Second Job Class, Acolytes can change their jobs to ^8E2323Priests^000000 or ^8E2323Monks^000000.";
mes "";
set nov_3_swordman,20;
next;
break;
Expand Down Expand Up @@ -4229,7 +4225,6 @@ new_1-4,91,22,4 script Bruce#nv 57,{
next;
mes "[Bruce]";
mes "When advancing to the Second Job Class, Acolytes can change their jobs to ^8E2323Priests^000000 or ^8E2323Monks^000000.";
mes "";
set nov_3_swordman,20;
next;
break;
Expand Down
3 changes: 0 additions & 3 deletions npc/quests/juice_maker.txt
Expand Up @@ -294,13 +294,10 @@ payon_in03,188,146,5 script Marx Hansen#juice 86,{
mes "# Fruit Juice Information #";
mes "^CC4E5C- Apple Juice -^000000";
mes "Apple x 1 ea, Empty Bottle x 1 ea, 3 zeny.";
mes "";
mes "^E3CF57- Banana Juice -^000000";
mes "Banana x 1 ea, Empty Bottle x 1 ea, 3 zeny.";
mes "";
mes "^ED9121- Carrot Juice -^000000";
mes "Carrot x 1 ea, Empty Bottle x 1 ea, 3 zeny.";
mes "";
mes "^CC00FF- Grape Juice -^000000";
mes "Grape x 1 ea, Empty Bottle x 1 ea, 3 zeny.";
close;
Expand Down
1 change: 0 additions & 1 deletion npc/quests/obb_quest.txt
Expand Up @@ -800,7 +800,6 @@ moc_ruins,105,62,4 script Jacob#thai 50,{
next;
mes "[Jacob]";
mes "....You.";
mes "";
next;
mes "[Jacob]";
mes "I don't want to see your ugly face";
Expand Down
7 changes: 0 additions & 7 deletions npc/quests/quests_alberta.txt
Expand Up @@ -1530,7 +1530,6 @@ tur_dun01,160,81,4 script Skull Stone#tur 111,{
mes "^3355FFUnder the stone^000000";
mes "^3355FFis a tiny key hole^000000";
mes "^3355FFwith a skull mark.^000000";
mes "";
mes "^3355FFYou used the Skull key^000000";
mes "^3355FFin that key hole.^000000";
next;
Expand Down Expand Up @@ -1573,7 +1572,6 @@ tur_dun02,132,251,4 script Turtle Tree Roots#tur 111,{
mes "^3355FFUnder the tree roots^000000";
mes "^3355FFis a tiny key hole^000000";
mes "^3355FFmarked with a root insignia.^000000";
mes "";
mes "^3355FFYou used the Roots key^000000";
mes "^3355FFin that key hole.^000000";
next;
Expand Down Expand Up @@ -1614,7 +1612,6 @@ tur_dun02,132,251,4 script Turtle Tree Roots#tur 111,{
next;
mes "^3355FFInside the pile of turtle^000000";
mes "^3355FFcrystals, a scroll is hidden.^000000";
mes "";
set TURTLE,7;
mes "^3355FFYou've gained a^000000";
mes "^3355FFTurtle Crystal key.^000000";
Expand All @@ -1632,7 +1629,6 @@ tur_dun02,46,125,4 script A pile of turtle crystal 111,{
mes "^3355FFAmong the Turtle Crystals,^000000";
mes "^3355FFyou find a strange key hole.^000000";
next;
mes "";
mes "^3355FFYou use the";
mes "Turtle crystal key";
mes "in the key hole.^000000";
Expand Down Expand Up @@ -1671,7 +1667,6 @@ tur_dun02,46,125,4 script A pile of turtle crystal 111,{
next;
mes "^3355FFAt the edge of the crystal^000000";
mes "^3355FFplate, is a long key.^000000";
mes "";
set TURTLE,8;
mes "^3355FFYou've gained the^000000";
mes "^3355FFTurtle Pillar key.^000000";
Expand All @@ -1688,7 +1683,6 @@ tur_dun02,49,158,4 script Turtle Pillar#tur 111,{
mes "^3355FFAt the base of the pillar^000000";
mes "^3355FFis a tiny key hole with^000000";
mes "^3355FFa turtle shaped mark.^000000";
mes "";
mes "^3355FFYou used the";
mes "Turtle Pillar key";
mes "in that key hole.^000000";
Expand Down Expand Up @@ -1929,7 +1923,6 @@ tur_dun04,113,178,4 script Turtle Statue#tur 111,{
mes "^3355FFOn top of the statue";
mes "is a small key hole";
mes "with the turtle mark.^000000";
mes "";
mes "^3355FFYou used the";
mes "Security Key";
mes "in the keyhole.^000000";
Expand Down
1 change: 0 additions & 1 deletion npc/quests/quests_amatsu.txt
Expand Up @@ -1180,7 +1180,6 @@ ama_in01,162,17,1 script Sushi Master#ama 765,{
mes "[Magumagu]";
mes "Oh man, you don't have enough money.";
mes "If you want to eat delicious fish slice, you better bring more money.";
mes "";
close;
}
set Zeny, Zeny-37;
Expand Down
1 change: 0 additions & 1 deletion npc/quests/quests_ein.txt
Expand Up @@ -1493,7 +1493,6 @@ einbroch,215,180,6 script Uwe Kleine#ein 85,{
mes "I know it's the easiest";
mes "lame excuse for a person";
mes "who never try hard anything.";
mes "";
next;
mes "[Uwe]";
mes "It's very same for a smith job.";
Expand Down
1 change: 0 additions & 1 deletion npc/quests/quests_hugel.txt
Expand Up @@ -3357,7 +3357,6 @@ hu_in01,317,312,0 script Book 111,{
mes "People say that his mansion is rather like a fortress.";
mes "I also don't know why someone would want to build his house";
mes "as strong as a fortress. Regardless, I am pretty sure that his support will be a great help for us.";
mes "";
mes "It was a really tiring day today. It was also a very chaotic day.";
mes "To be honest, I don't know what is going to happen now.";
mes "I am scared if I would die helplessly. I am scared and depressed.";
Expand Down
1 change: 0 additions & 1 deletion npc/quests/quests_louyang.txt
Expand Up @@ -3840,7 +3840,6 @@ lou_in02,253,45,0 script Employee#poison 822,{
mes "[Song Zhi Du]";
mes "Muhahahahaha!";
mes "Hahahahahahahahahahah!";
mes "";
next;
mes "[Song Zhi Du]";
mes "I made it!";
Expand Down
1 change: 0 additions & 1 deletion npc/quests/seals/brisingamen_seal.txt
Expand Up @@ -2571,7 +2571,6 @@ prontera,262,353,0 script Gravestone 111,{
mes "Lowen Ellenen";
mes " ";
mes " XXXX. XX. XX.";
mes "";
mes "Her noble spirit";
mes "was sent to the holy";
mes "place by Valkyrie's will.";
Expand Down
1 change: 0 additions & 1 deletion npc/quests/skills/hunter_skills.txt
Expand Up @@ -197,7 +197,6 @@ pay_arche,109,169,3 script Arpesto 712,{
mes "[Reidin Corse]";
mes "Ar-Arpesto, no!";
mes "...........................";
mes "";
mes "Oh. Oh, come on! The arrow";
mes "just glanced you! You'll be";
mes "alright. Quit being a baby.";
Expand Down
1 change: 0 additions & 1 deletion npc/re/cities/brasilis.txt
Expand Up @@ -99,7 +99,6 @@ brasilis,240,247,3 script Signpost#bra3 858,{

brasilis,303,309,3 script Signpost#bra4 858,{
mes ":: Jungle Cable ::";
mes "";
mes "- Not for the faint of heart -";
close;
}
Expand Down
1 change: 0 additions & 1 deletion npc/re/jobs/3-2/minstrel.txt
Expand Up @@ -733,7 +733,6 @@ OnTouch:
mes "Name : Maestro Song";
next;
mes "- Bring this receipt and exchange it";
mes "";
mes "- Juno's store manager : Mr. Click.";
next;
mes "- Directions : Around Juno's plaza.";
Expand Down
2 changes: 0 additions & 2 deletions npc/re/jobs/3-2/shadow_chaser.txt
Expand Up @@ -1952,8 +1952,6 @@ job3_sha01,22,78,0 script ????#keybox01 844,{
mes " ";
mes " "+.@i;
next;
mes "";
mes "";
mes " "+.@Codes1$[.@i];
next;
mes "It shows some letters and numbers.";
Expand Down

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