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* Fixed Extremity Fist sliding issue getting players stuck in un-walkable cells. (bugreport:8949) * Updated Cursed Circle against the target behavior. * Updated Tinder Breaker snap behavior. * Fixed Crush Strike to work with Auto Counter. (bugreport:6919) * Fixed Fire Expansion - Acid skill animation. * Fixed Spider Web not trapping targets. (bugreport:8958) * Feint Bomb cannot be used on top of Land Protector. * Fixed Slow Grace movement speed penalty. (bugreport:8946) * Updated Camouflage to official effects. * Fixed Beyond of Warcry decreasing critical rather than increasing. * Fixed Zephyr flee bonus to be a solid 25 increase. * Decrease Agi, Quagmire, Slow Grace, and Adoramus are no longer affected by SC_SPEEDUP1. * Fixed Warg Strike to be a weapon attack type. (bugreport:8917) * Fixed Explosion Spirits to double SP regen tick rather than halve SP regen rate. (bugreport:8936) * Fixed Millennium Shield, Crush Strike, and Refresh having their cooldown values in the wrong field. (bugreport:8957) * Cleaned up the status change table for 3rd class skills applying/removing SCB's that should/shouldn't be calculated. * Updated Saturday Night Fever to official effects. * Updated Berserk damage formula for renewal versus pre-renewal. * Fixed Masquerade - Laziness not reducing movement speed. * Updated the behavior of Frigg's Song. * Updated Light of Regen, Xeno Slasher, and Silent Breeze skills. * Updated several Homunculus S skill cast values. * Deadly Infect will now only spread for short ranged attacks. * Abundance and Guillotine Cross Poisons no longer overlap. * Fixed Upheaval and Cursed Soil not giving their respective Max HP bonuses. (bugreport:8951) * Fixed Solid Skin not giving DEF bonus. * Fixed Stealth Field to properly hide players. * Burning now reduces MDEF and has an icon. * Updated the way skills that give equipment attack are calculated. Thanks to exneval. * Updated the official item delay message. * Cleaned up some other issues/left overs.
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