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Several no-damage status change skills updated
* Scream and Frost Joke (fixes #945) -- The delay until the status change kicks in was increased from 2s to 3s -- Aftercast delay in pre-renewal was increased from 3s to 4s (already 4s in renewal) -- Duration of Freeze from Frost Joke increased from 10-14s to 30s * Hammer Fall, Lex Divina and offensive Status Recovery (fixes #945) -- A delay of 1 second until the status change kicks in was added -- Hammer Fall will hit the targets that are in the AoE before the delay (so you can't dodge) -- Offensive Status Recovery's base duration reduced from 30s to 20s and base chance increased to 100% -- Increased the maximum number of skill timers from 15 to 40 as they are needed for delayed status changes * Stone and Freeze now remove Lex Aeterna (fixes #947) -- For stone this refers to the second phase * Scream, Frost Joke and Hammer Fall no longer make a target stop (fixes #948) -- Similar behavior to e.g. Ankle Snare against bosses or in WoE -- If the target was singing/dancing, it will still stop and the song/dance will be canceled -- Fixed a bug that caused position lag when targets that are still moving but can't move anymore are hit
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