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* Standardized label names and converted all labels to Pascal case. (…
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…temp. fix for bugreport:6988)

* Many fixes to Izlude Arena scripts.
* Other misc. standardization.

git-svn-id: https://svn.code.sf.net/p/rathena/svn/trunk@17410 54d463be-8e91-2dee-dedb-b68131a5f0ec
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euphyy committed Jul 10, 2013
1 parent 4589a4d commit fdd0fd1
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Showing 46 changed files with 2,357 additions and 2,506 deletions.
2 changes: 1 addition & 1 deletion npc/battleground/bg_common.txt
@@ -1,5 +1,5 @@
//===== rAthena Script =======================================
// BattleGround System - Common NPCs
//= BattleGround System - Common NPCs
//===== By: ==================================================
//= ????, L0ne_W0lf
//===== Current Version: =====================================
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71 changes: 36 additions & 35 deletions npc/battleground/flavius/flavius01.txt
@@ -1,9 +1,9 @@
//===== rAthena Script =======================================
// BattleGround System - Flavius
//= BattleGround System - Flavius
//===== By: ==================================================
//= L0ne_W0lf
//===== Current Version: =====================================
//= 1.3
//= 1.4
//===== Compatible With: =====================================
//= rAthena 1.0
//===== Description: =========================================
Expand All @@ -16,6 +16,7 @@
//= 1.1 Fixed pink crystal spawning as blue. [L0ne_W0lf]
//= 1.2 Updated 'waitingroom' to support required zeny/lvl. [Kisuka]
//= 1.3 Removed MaxLvl check in waitingrooms. Replaced setwall with setcell.
//= 1.4 Label standardization. [Euphy]
//============================================================

// Waiting Room NPCs
Expand Down Expand Up @@ -95,16 +96,16 @@ OnReadyCheck:

donpcevent "Lieutenant Ator::OnEnterBG";
donpcevent "Lieutenant Thelokus::OnEnterBG";
donpcevent "OBJ#bat_b01_a::Onkill";
donpcevent "OBJ#bat_b01_a::OnKill";
donpcevent "OBJ#bat_b01_a::OnEnable";
donpcevent "OBJ#bat_b01_b::Onkill";
donpcevent "OBJ#bat_b01_b::OnKill";
donpcevent "OBJ#bat_b01_b::OnEnable";
donpcevent "guardian#bat_b01_a::Onkill";
donpcevent "guardian#bat_b01_b::Onkill";
donpcevent "guardian#bat_b01_a::OnKill";
donpcevent "guardian#bat_b01_b::OnKill";
donpcevent "guardian#bat_b01_a::OnEnable";
donpcevent "guardian#bat_b01_b::OnEnable";
donpcevent "cell#bat_b01_a::Onred";
donpcevent "cell#bat_b01_b::Onred";
donpcevent "cell#bat_b01_a::OnRed";
donpcevent "cell#bat_b01_b::OnRed";
donpcevent "time#bat_b01::OnEnable";
disablenpc "Guillaume Vintenar#b01_a";
disablenpc "Croix Vintenar#b01_b";
Expand All @@ -117,16 +118,16 @@ OnReadyCheck:
end;

OnReset:
donpcevent "OBJ#bat_b01_a::Onkill";
donpcevent "OBJ#bat_b01_a::OnKill";
donpcevent "OBJ#bat_b01_a::OnEnable";
donpcevent "OBJ#bat_b01_b::Onkill";
donpcevent "OBJ#bat_b01_b::OnKill";
donpcevent "OBJ#bat_b01_b::OnEnable";
donpcevent "guardian#bat_b01_a::Onkill";
donpcevent "guardian#bat_b01_b::Onkill";
donpcevent "guardian#bat_b01_a::OnKill";
donpcevent "guardian#bat_b01_b::OnKill";
donpcevent "guardian#bat_b01_a::OnEnable";
donpcevent "guardian#bat_b01_b::OnEnable";
donpcevent "cell#bat_b01_a::Onred";
donpcevent "cell#bat_b01_b::Onred";
donpcevent "cell#bat_b01_a::OnRed";
donpcevent "cell#bat_b01_b::OnRed";
donpcevent "time#bat_b01::OnEnable";
disablenpc "Guillaume Vintenar#b01_a";
disablenpc "Croix Vintenar#b01_b";
Expand All @@ -152,7 +153,7 @@ OnEnable:
bg_monster $@FlaviusBG1_id1,"bat_b01",61,150,"Pink Crystal",1915,"OBJ#bat_b01_a::OnMyMobDead";
end;

Onkill:
OnKill:
killmonster "bat_b01","OBJ#bat_b01_a::OnMyMobDead";
end;

Expand All @@ -164,12 +165,12 @@ OnMyMobDead:
set $@Croix_ScoreBG1,$@Croix_ScoreBG1+1;
enablenpc "Guillaume Vintenar#b01_a";
enablenpc "Croix Vintenar#b01_b";
donpcevent "time#bat_b01::Onstop";
donpcevent "time#bat_b01::OnStop";
}
else {
set $@Croix_ScoreBG1,1;
donpcevent "time#bat_b01::OnEnable";
donpcevent "start#bat_b01::onReset";
donpcevent "start#bat_b01::OnReset";
}
donpcevent "#bat_b01_timer::OnStop";
bg_updatescore "bat_b01",$@Guill_ScoreBG1,$@Croix_ScoreBG1;
Expand All @@ -185,7 +186,7 @@ OnEnable:
bg_monster $@FlaviusBG1_id2,"bat_b01",328,150,"Blue Crystal",1914,"OBJ#bat_b01_b::OnMyMobDead";
end;

Onkill:
OnKill:
killmonster "bat_b01","OBJ#bat_b01_b::OnMyMobDead";
end;

Expand All @@ -197,12 +198,12 @@ OnMyMobDead:
set $@Guill_ScoreBG1,$@Guill_ScoreBG1+1;
enablenpc "Guillaume Vintenar#b01_a";
enablenpc "Croix Vintenar#b01_b";
donpcevent "time#bat_b01::Onstop";
donpcevent "time#bat_b01::OnStop";
}
else {
set $@Guill_ScoreBG1,1;
donpcevent "time#bat_b01::OnEnable";
donpcevent "start#bat_b01::onReset";
donpcevent "start#bat_b01::OnReset";
}
donpcevent "#bat_b01_timer::OnStop";
bg_updatescore "bat_b01",$@Guill_ScoreBG1,$@Croix_ScoreBG1;
Expand All @@ -219,13 +220,13 @@ OnEnable:
bg_monster $@FlaviusBG1_id1,"bat_b01",108,141,"Guillaume Camp Guardian",1949,"guardian#bat_b01_a::OnMyMobDead";
end;

Onkill:
OnKill:
killmonster "bat_b01","guardian#bat_b01_a::OnMyMobDead";
end;

OnMyMobDead:
if (mobcount("bat_b01","guardian#bat_b01_a::OnMyMobDead") < 1) {
donpcevent "cell#bat_b01_a::Ongreen";
donpcevent "cell#bat_b01_a::OnGreen";
mapannounce "bat_b01", "The Guardian protecting Guillaume's Crystal has been slain.",bc_map,"0xFFCE00";
}
end;
Expand All @@ -237,37 +238,37 @@ OnEnable:
bg_monster $@FlaviusBG1_id2,"bat_b01",307,138,"Croix Camp Guardian",1949,"guardian#bat_b01_b::OnMyMobDead";
end;

Onkill:
OnKill:
killmonster "bat_b01","guardian#bat_b01_b::OnMyMobDead";
end;

OnMyMobDead:
if (mobcount("bat_b01","guardian#bat_b01_b::OnMyMobDead") < 1) {
donpcevent "cell#bat_b01_b::Ongreen";
donpcevent "cell#bat_b01_b::OnGreen";
mapannounce "bat_b01", "The Guardian protecting Croix's Crystal has been slain.",bc_map,"0xFFCE00";
}
end;
}

bat_b01,1,4,3 script cell#bat_b01_a 844,{
Onred:
OnRed:
setcell "bat_b01",62,149,60,151,cell_basilica,1;
setcell "bat_b01",62,149,60,151,cell_walkable,0;
end;

Ongreen:
OnGreen:
setcell "bat_b01",62,149,60,151,cell_basilica,0;
setcell "bat_b01",62,149,60,151,cell_walkable,1;
end;
}

bat_b01,1,5,3 script cell#bat_b01_b 844,{
Onred:
OnRed:
setcell "bat_b01",327,151,329,149,cell_basilica,1;
setcell "bat_b01",327,151,329,149,cell_walkable,0;
end;

Ongreen:
OnGreen:
setcell "bat_b01",327,151,329,149,cell_basilica,0;
setcell "bat_b01",327,151,329,149,cell_walkable,1;
end;
Expand All @@ -279,7 +280,7 @@ OnEnable:
donpcevent "Battle Therapist#b01_b::OnEnable";
end;

Onstop:
OnStop:
donpcevent "Battle Therapist#b01_a::OnStop";
donpcevent "Battle Therapist#b01_b::OnStop";
end;
Expand All @@ -304,15 +305,15 @@ OnTimer26000:

OnTimer26500:
stopnpctimer;
donpcevent "Battle Therapist#b01_a::onEnable";
donpcevent "Battle Therapist#b01_a::OnEnable";
end;

OnEnable:
initnpctimer;
enablenpc "Battle Therapist#b01_a";
end;

Onstop:
OnStop:
disablenpc "bat_b01_rp1_a_warp";
disablenpc "Battle Therapist#b01_a";
stopnpctimer;
Expand Down Expand Up @@ -357,7 +358,7 @@ OnEnable:
enablenpc "Battle Therapist#b01_b";
end;

Onstop:
OnStop:
disablenpc "bat_b01_rp1_b_warp";
disablenpc "Battle Therapist#b01_b";
stopnpctimer;
Expand Down Expand Up @@ -503,7 +504,7 @@ OnEnable:
initnpctimer;
end;

Onstop:
OnStop:
stopnpctimer;
end;

Expand Down Expand Up @@ -536,7 +537,7 @@ OnTimer1825000:
end;

OnTimer1830000:
donpcevent "time#bat_b01::Onstop";
donpcevent "time#bat_b01::OnStop";
bg_warp $@FlaviusBG1_id1,"bat_b01",10,290;
bg_warp $@FlaviusBG1_id2,"bat_b01",390,10;
enablenpc "Vintenar#bat_b01_aover";
Expand All @@ -545,7 +546,7 @@ OnTimer1830000:

OnTimer1900000:
mapwarp "bat_b01","bat_room",154,150;
donpcevent "countdown#bat_b01::Onstop";
donpcevent "countdown#bat_b01::OnStop";
end;
}

Expand Down

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