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[BUG] Unity Hub Native doesn't save my project lists #3

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AmpereNinja opened this issue Nov 11, 2021 · 6 comments
Closed

[BUG] Unity Hub Native doesn't save my project lists #3

AmpereNinja opened this issue Nov 11, 2021 · 6 comments
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bug Something isn't working completed

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@AmpereNinja
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I don't know how to describe my issue but when I try to add a unity project to the hub and close it after I'm done working and close it the next time you try to open it there's no projects I have to manually add my unity projects to the every time I start working. It seems like even the hub saves it on my AppData folder it doesn't load my project lists from that but just started with an empty list.
Here's the files that I've found from my UnityHubNative folder residing in my appdata folder
*Sorry for my bad english
projects.txt
editorPaths.txt
*

@Ravbug
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Ravbug commented Nov 11, 2021

When you launch the app, does it warn you that it is unable to load a project path?

@Ravbug Ravbug added the bug Something isn't working label Nov 11, 2021
@AmpereNinja
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No, it always gives me a blank list when you restart the program after you add a project in the app and close it

@AmpereNinja
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AmpereNinja commented Nov 18, 2021

Here's a video demonstrating the bug

https://youtu.be/CoXPamwg7Io

Ravbug added a commit that referenced this issue Nov 18, 2021
Use std::filesystem instead of manually concatenating paths and using stat to test existence
@Ravbug
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Ravbug commented Nov 19, 2021

Can you please try the nightly at https://github.com/Ravbug/UnityHubNative/actions/runs/1479453524 to see if it addresses the issue?

@AmpereNinja
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Hmm seems to be working. Thanks!

@AmpereNinja
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I am going to close this issue since the bug has been patched.

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