Skip to content
This repository has been archived by the owner on Sep 20, 2022. It is now read-only.

Emphasize the negativity/positivity of achieved results #72

Open
aabounegm opened this issue May 12, 2022 · 0 comments
Open

Emphasize the negativity/positivity of achieved results #72

aabounegm opened this issue May 12, 2022 · 0 comments
Labels
story play Has to do with the interactive story play screen

Comments

@aabounegm
Copy link
Collaborator

At the end of a story, the user is presented with the results of the "cells", with no indication of what these values mean. There should be some indication for how to interpret these results (for example, by color, where green is good and red is bad), with some kind of encouragement to try again (if the results were bad)

@aabounegm aabounegm added the story play Has to do with the interactive story play screen label May 12, 2022
Sign up for free to subscribe to this conversation on GitHub. Already have an account? Sign in.
Labels
story play Has to do with the interactive story play screen
Projects
Status: No status
Development

No branches or pull requests

1 participant