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AndroidWatchFaces

A conversation with someone got me curious about using OpenGL for Android Wear watchfaces, so I wrote a sample or two using some graphics code I had laying around.

The OpenGL is ported from some existing WebGL code. JavaScript to Java?! I know right. Still in the process of filling it out. It's done enough right now to support the required functions on the watchfaces.

Watch Faces

SpringMesh

Spring mesh simulation. Responds to accelorometer. Looks similar to the screenshot below. Will get real screenshot soon.

alt tag

Fluids2D

2D fluids simulation. Responds to accelorometer. Looks similar to the screenshot below. Will get real screenshot soon.

alt tag

Particles

(not finished)

Building

Project files are Android Studio 1.1.

Devices

Samples were tested on a LG G watch. Haven't had a chance to run on emulator yet.

How Come the WatchFaces Don't Tell Time?!

These samples are just a starting point for learning! I'll add time telling soon!

License

License is BSD/MIT/Boost.

Have fun.

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  • Java 100.0%