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queue.go
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queue.go
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// Copyright (C) 2014 The Syncthing Authors.
//
// This Source Code Form is subject to the terms of the Mozilla Public
// License, v. 2.0. If a copy of the MPL was not distributed with this file,
// You can obtain one at https://mozilla.org/MPL/2.0/.
package model
import (
"math/rand"
"sort"
"time"
"github.com/syncthing/syncthing/lib/sync"
)
type jobQueue struct {
progress []string
queued []jobQueueEntry
mut sync.Mutex
}
type jobQueueEntry struct {
name string
size int64
modified time.Time
}
func newJobQueue() *jobQueue {
return &jobQueue{
mut: sync.NewMutex(),
}
}
func (q *jobQueue) Push(file string, size int64, modified time.Time) {
q.mut.Lock()
q.queued = append(q.queued, jobQueueEntry{file, size, modified})
q.mut.Unlock()
}
func (q *jobQueue) Pop() (string, bool) {
q.mut.Lock()
defer q.mut.Unlock()
if len(q.queued) == 0 {
return "", false
}
f := q.queued[0].name
q.queued = q.queued[1:]
q.progress = append(q.progress, f)
return f, true
}
func (q *jobQueue) BringToFront(filename string) {
q.mut.Lock()
defer q.mut.Unlock()
for i, cur := range q.queued {
if cur.name == filename {
if i > 0 {
// Shift the elements before the selected element one step to
// the right, overwriting the selected element
copy(q.queued[1:i+1], q.queued[0:])
// Put the selected element at the front
q.queued[0] = cur
}
return
}
}
}
func (q *jobQueue) Done(file string) {
q.mut.Lock()
defer q.mut.Unlock()
for i := range q.progress {
if q.progress[i] == file {
copy(q.progress[i:], q.progress[i+1:])
q.progress = q.progress[:len(q.progress)-1]
return
}
}
}
func (q *jobQueue) Jobs() ([]string, []string) {
q.mut.Lock()
defer q.mut.Unlock()
progress := make([]string, len(q.progress))
copy(progress, q.progress)
queued := make([]string, len(q.queued))
for i := range q.queued {
queued[i] = q.queued[i].name
}
return progress, queued
}
func (q *jobQueue) Shuffle() {
q.mut.Lock()
defer q.mut.Unlock()
l := len(q.queued)
for i := range q.queued {
r := rand.Intn(l)
q.queued[i], q.queued[r] = q.queued[r], q.queued[i]
}
}
func (q *jobQueue) lenQueued() int {
q.mut.Lock()
defer q.mut.Unlock()
return len(q.queued)
}
func (q *jobQueue) lenProgress() int {
q.mut.Lock()
defer q.mut.Unlock()
return len(q.progress)
}
func (q *jobQueue) SortSmallestFirst() {
q.mut.Lock()
defer q.mut.Unlock()
sort.Sort(smallestFirst(q.queued))
}
func (q *jobQueue) SortLargestFirst() {
q.mut.Lock()
defer q.mut.Unlock()
sort.Sort(sort.Reverse(smallestFirst(q.queued)))
}
func (q *jobQueue) SortOldestFirst() {
q.mut.Lock()
defer q.mut.Unlock()
sort.Sort(oldestFirst(q.queued))
}
func (q *jobQueue) SortNewestFirst() {
q.mut.Lock()
defer q.mut.Unlock()
sort.Sort(sort.Reverse(oldestFirst(q.queued)))
}
// The usual sort.Interface boilerplate
type smallestFirst []jobQueueEntry
func (q smallestFirst) Len() int { return len(q) }
func (q smallestFirst) Less(a, b int) bool { return q[a].size < q[b].size }
func (q smallestFirst) Swap(a, b int) { q[a], q[b] = q[b], q[a] }
type oldestFirst []jobQueueEntry
func (q oldestFirst) Len() int { return len(q) }
func (q oldestFirst) Less(a, b int) bool { return q[a].modified.Before(q[b].modified) }
func (q oldestFirst) Swap(a, b int) { q[a], q[b] = q[b], q[a] }