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Editor fails to build #21
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Is this still a problem with latest code on |
I'll Test Soon |
https://github.com/rokups/Urho3D/blob/master/Source/Tools/Editor/Assets/AssetConverter.cpp has no reference to |
Try including windows.h in Editor.cpp
…On September 21, 2018 03:18:09 Trevor Cash ***@***.***> wrote:
pulled master again (non of my changes present) and still does not build
after clean build:
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PR merged, thanks for the fix ;) 👍 |
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Using the Following Cmake Configuration with Visual Studio 2017 (Commit: 5017f64):
-- Runtime SHARED
-- Library STATIC
-- SSE ON
-- 2D ON
-- IK ON
-- Threading ON
-- Navigation ON
-- Network ON
-- Physics ON
-- Samples ON
-- WebP ON
-- CSharp OFF
-- MiniDumps ON
-- Developer options:
-- Packaging ON
-- SystemUI ON
-- Logging ON
-- Profiling OFF
-- Extras ON
-- Tools ON
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