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Editor fails to build #21

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TrevorCash opened this issue Jul 26, 2018 · 7 comments
Closed

Editor fails to build #21

TrevorCash opened this issue Jul 26, 2018 · 7 comments

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@TrevorCash
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TrevorCash commented Jul 26, 2018

Using the Following Cmake Configuration with Visual Studio 2017 (Commit: 5017f64):
-- Runtime SHARED
-- Library STATIC
-- SSE ON
-- 2D ON
-- IK ON
-- Threading ON
-- Navigation ON
-- Network ON
-- Physics ON
-- Samples ON
-- WebP ON
-- CSharp OFF
-- MiniDumps ON
-- Developer options:
-- Packaging ON
-- SystemUI ON
-- Logging ON
-- Profiling OFF
-- Extras ON
-- Tools ON

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@rokups
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rokups commented Aug 26, 2018

Is this still a problem with latest code on master?

@TrevorCash
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I'll Test Soon

@TrevorCash
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I Get the following errors:
image

@rokups
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rokups commented Sep 3, 2018

https://github.com/rokups/Urho3D/blob/master/Source/Tools/Editor/Assets/AssetConverter.cpp has no reference to ImportFbx ¯\_(ツ)_/¯

@TrevorCash
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pulled master again (non of my changes present) and still does not build after clean build:
image

@rokups
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rokups commented Sep 21, 2018 via email

@rokups
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rokups commented Sep 26, 2018

PR merged, thanks for the fix ;) 👍

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