Skip to content
New issue

Have a question about this project? Sign up for a free GitHub account to open an issue and contact its maintainers and the community.

By clicking “Sign up for GitHub”, you agree to our terms of service and privacy statement. We’ll occasionally send you account related emails.

Already on GitHub? Sign in to your account

[Shapes] Skewed or scaled shapes don't work #6

Open
Ughuuu opened this issue Jun 20, 2023 · 0 comments
Open

[Shapes] Skewed or scaled shapes don't work #6

Ughuuu opened this issue Jun 20, 2023 · 0 comments

Comments

@Ughuuu
Copy link
Contributor

Ughuuu commented Jun 20, 2023

Skewed shapes don't work. Scaling also doesn't work on all shapes.
For square we should make it a polygon if it's skewed. For circle we should make it some kind of elipsis, for capsule?, etc
Note godot physics has support for this.

@Ughuuu Ughuuu changed the title Skewed shapes don't work [Shapes] Skewed shapes don't work Jul 15, 2023
@Ughuuu Ughuuu changed the title [Shapes] Skewed shapes don't work [Shapes] Skewed or scaled shapes don't work Jul 15, 2023
Sign up for free to join this conversation on GitHub. Already have an account? Sign in to comment
Labels
None yet
Projects
None yet
Development

No branches or pull requests

1 participant