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Skewed shapes don't work. Scaling also doesn't work on all shapes.
For square we should make it a polygon if it's skewed. For circle we should make it some kind of elipsis, for capsule?, etc
Note godot physics has support for this.
The text was updated successfully, but these errors were encountered:
Ughuuu
changed the title
Skewed shapes don't work
[Shapes] Skewed shapes don't work
Jul 15, 2023
Ughuuu
changed the title
[Shapes] Skewed shapes don't work
[Shapes] Skewed or scaled shapes don't work
Jul 15, 2023
Skewed shapes don't work. Scaling also doesn't work on all shapes.
For square we should make it a polygon if it's skewed. For circle we should make it some kind of elipsis, for capsule?, etc
Note godot physics has support for this.
The text was updated successfully, but these errors were encountered: