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soccerserver.rst

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Soccer Server

Objects

UML diagram of the objects in the simulation

Protocols

Sensor Models

Movement Models

Action Models

Foul Model

TODO

  • [14.0.0] foul model and intentional foul option
  • [14.0.0] trade off between foul detect probability and kick power rate
  • [15.0.0] improve foul model (red_card_probability)

Heterogeneous Players

Referee Model

The Soccer Simulation

Using Soccerserver