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For those of you who want to break on exceptions in your app without breaking on this (spurious?) Rdio SDK exception, simply change your "All Exceptions on throw" breakpoint to an "All Objective-C Exceptions on throw" one.
It looks like the exceptions are getting thrown by some of Apple's Audio Queue Service methods (AudioQueueStart and AudioQueueDispose are the main culprits). The exceptions seem to be occurring in situations where those methods are returning a non-null OSStatus value, which is to say, the methods are returning an error.
I'm not sure yet if it's something we'll be fixing in the near term, since the exceptions appear to be caught properly and do not bubble up or otherwise affect the SDK's functionality.
Steps to reproduce:
You'll be dropped into the debugger. Clicking "continue" seven times makes the track play.
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