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Releases: rdoeffinger/xwa_ddraw_d3d11

v1.5.14

02 Jan 14:24
v1.5.14
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  • Fix race condition causing issues with HW mip-mapping enabled (issue #28)

Note that the dead-zone behaviour is not improved yet, but thanks to anyone who provided more data in issue #22

The file to download is xwing_ddraw_d3d11_1.5.14.zip - everything else is likely not relevant to you.

v1.5.13

27 Jun 16:03
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  • Add patch to disable joystick deadzone for more accurate joystick input (for all games of the series)
  • Possible fix for far-away objects disappearing in target view

The file to download is xwing_ddraw_d3d11_1.5.13.zip - everything else is likely not relevant to you.

Some people report issues with drifting due to the disabled deadzone - you can re-enable it in the ddraw.cfg file, and you can help by contributing information on the issue in #22

v1.5.12

08 May 21:16
v1.5.12
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  • Fix crashes for X-Wing Alliance (issues with patching new font drawing routines etc in)

The file to download is xwing_ddraw_d3d11_1.5.12.zip everything else is likely not relevant to you.

v1.5.11

08 May 19:27
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v1.5.11 Pre-release
Pre-release

Note: was broken, please see bugfix v1.5.12 instead.

  • Update to upstream version 1.3.10.1
  • Add InvertThrottle option
  • Add nopowervr.txt to reduce compatibility issues

v1.5.10 rc2

18 Aug 22:28
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v1.5.10 rc2 Pre-release
Pre-release

Fix black screen issue for 32-bit patched binaries introduced in 1.5.8 (issue #19)

v1.5.10 rc1

28 Jul 10:16
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v1.5.10 rc1 Pre-release
Pre-release

Performance and memory usage optimizations
Allow disabling vsync

v1.5.9

13 Apr 20:33
v1.5.9
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  • Fix laser hit "explosion" in XvT
  • Patch X-Wing and TIE for higher quality models at distance, avoiding "popping" effect when flying towards e.g. a station.
  • Reduce CPU usage for pre-XWA games
  • Slightly reduce GPU render latency
  • Allow running XWA in software renderer mode

Pre-release rc1 of 1.5.9

02 Feb 15:23
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Pre-release
  • Patch X-Wing and TIE for higher quality models at distance, avoiding "popping" effect when flying towards e.g. a station.
  • Reduce CPU usage for pre-XWA games
  • Slightly reduce GPU render latency
  • Allow running XWA in software renderer mode

v1.5.8

28 Jan 20:47
v1.5.8
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  • major performance optimizations
  • major XInput gamepad improvements:
    • align XInput button mapping to normal behaviour
    • avoid XInput when a joystick is connected
    • add XInputTriggerAsThrottle to select on of the
      analog triggers to act as throttle (off by default,
      see ddraw.cfg)
  • vastly improved texture quality in X-Wing and TIE Fighter

v1.5.7

01 Jan 18:37
v1.5.7
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Bugfix release

  • fix black screen with 32-bit patched xwingalliance.exe (original Steam and GoG versions)
  • fix aspect ratio not being preserved (merge of upstream fix)
  • minor performance optimizations