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Arm64 build issue #14
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Hi, This looks like an issue with the opencv framework file that was copied to the OpencvProcessing folder. Did you use the opencv2.framework file from here? Bon Chance! |
Hi, We also didn't mention but with the warning given, we have 20 errors with this kind of message:
For what it's worth, building the project on Unity 2017.1.1f1 doesn't give us any errors or warnings. Thank you for your support. Please forgive us for our poor knowledge of Xcode, we are new to the iOS/OSX stuff :) |
I haven't hit this issue, but I am using Xcode Version 9.0 beta 5 (9M202q) |
I updated to the Xcode version you are using (Version 9.0 (9A235)), but have no issues compiling in Xcode. |
Hi, i am currently working on a AR project for my school, and what u did with this project looks cool !
I tried to build your project ( on a Virtual machine / Os 10.12).
When i try to build it, it gives me this error :
d: warning: ' file was built for unsupported file format ( 0x56 0x65 0x72 0x73 0x69 0x6F 0x6E 0x73 0x2F 0x43 0x75 0x72 0x72 0x65 0x6E 0x74 ) which is not the architecture being linked (arm64): /Users/test/ARKitExperiments/opencv/Frameworks/Plugins/iOS/OpencvProcessing/opencv2.framework/opencv2 "
i was wondering if u have any idea to solve this problem?
i am using the same Unity version as you, as well as ios 11 for my cellphone etc...
Thanks a lot !
( sorry for my english, i am a baguette (Vive la France !) )
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