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General Coding Design Documents
Phil Killewald edited this page Jul 20, 2015
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3 revisions
The general design philosophy for the Braket-o-Matic code follows this logic:
- Teams play in
- Games, which are part of a
- Tournament.
- Users fill out
- Brackets consisting of
- PredictedGames, which are checked against a
- MasterBracket and scored.
Also,
- Expect-o-Matic automatically simulates possible tournament outcomes and records the expected win probabilities and earnings of each User.
- Excite-o-Matic works in tandem with Expect-o-Matic to determine for each User which teams to root on in active games based on increase in expected earnings.
- Predict-o-Matic allows users to manually predict or change the tournament outcome and observe the effects on the Leaderboards.
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