-
Notifications
You must be signed in to change notification settings - Fork 2.1k
New issue
Have a question about this project? Sign up for a free GitHub account to open an issue and contact its maintainers and the community.
By clicking “Sign up for GitHub”, you agree to our terms of service and privacy statement. We’ll occasionally send you account related emails.
Already on GitHub? Sign in to your account
RealmSwift Module compiled with Swift 3.1 cannot be imported in Swift 3.2 in iOS 11 beta 5 #5229
Comments
We don't publish prebuilt binary frameworks built with prerelease versions of Xcode as there's no guarantee of compatibility between beta versions. Prebuilt binary frameworks for Swift 3.2 will be available after Xcode 9 is out of beta. For now, the recommended means of using Realm Swift with beta versions of Xcode 9 is to build Realm from source. CocoaPods and Carthage are the easiest ways to do this as they either always build from source (CocoaPods) or will automatically fall back to building from source if the prebuilt binary is from a different Swift version (Carthage). |
It looks to me as if we've answered your question. I'm going to close this issue. Please feel absolutely free to open a new one if you have more questions. |
Yes, we were able to get RealmSwift working on iOS 11 beta 6 with Xcode 9 beta 5 (latest Aug 21, 2017). Here's the steps for users still having issues:
|
Is there any change to get RealmSwift to work with Xcode9 Beta and Swift 4 if I'm using Cocoapods, and not Carthage? |
+1, I have the same question. |
Using Realm Swift with Xcode 9 beta and CocoaPods should only require that you've configured CocoaPods to use the appropriate Swift version. If you're hitting a specific problem when doing this, please file a new issue and provide the details requested in the issue template. |
No description provided.
The text was updated successfully, but these errors were encountered: