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[Possible bug] Constraint multiplication is not putting the objects where they should go #1161

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ToniTen opened this issue Mar 21, 2022 · 0 comments

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@ToniTen
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ToniTen commented Mar 21, 2022

Using the latest Snap, I realized that when using constraint multiplication, the parts end up in incorrect places. I reproduced the issue on a simple file.

FreeCAD version information

OS: Ubuntu Core 20 (XFCE/xubuntu)
Word size of FreeCAD: 64-bit
Version: 2022.320.14555 (Git shallow)
Build type: Release
Branch: (HEAD detached at 2022.03.20-edge)
Hash: a8ba3f897c0883a0fad924004a64e2e8ff5d6c7d
Python version: 3.8.10
Qt version: 5.15.3
Coin version: 4.0.1
OCC version: 7.6.1
Locale: Spanish/Spain (es_ES)

Steps to reproduce the issue

  1. Open BadMultiplication-InitialConditions
  2. Select any of the PlaneCoincident constraints and click on the multiply constraint button
  3. You should obtain something similar to BadMultiplication-AfterMultiplication
    Screenshot_2022-03-21_11-25-08
    Both files are available in this zip (They require fasteners workbench)
    Bad Multiplication.zip
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