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If a player knows the guest code to a lock, they cannot open that locked entity using the auto try feature.
To figure out:
What code should be tried against code locks' guest code? The main code, the guest code, a new "try guest code" code?
The text was updated successfully, but these errors were encountered:
I think it's best to just leave things with the current behavior for now. This behavior can be re-evaluated in future.
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If a player knows the guest code to a lock, they cannot open that locked entity using the auto try feature.
To figure out:
What code should be tried against code locks' guest code? The main code, the guest code, a new "try guest code" code?
The text was updated successfully, but these errors were encountered: