/
feedback.go
186 lines (177 loc) · 4.06 KB
/
feedback.go
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package dissect
import (
"bytes"
"encoding/json"
"strings"
"github.com/rs/zerolog/log"
)
type MatchUpdateType int
//go:generate stringer -type=MatchUpdateType
const (
Kill MatchUpdateType = iota
Death
DefuserPlantStart
DefuserPlantComplete
DefuserDisableStart
DefuserDisableComplete
LocateObjective
OperatorSwap
Battleye
PlayerLeave
Other
)
type MatchUpdate struct {
Type MatchUpdateType `json:"type"`
Username string `json:"username,omitempty"`
Target string `json:"target,omitempty"`
Headshot *bool `json:"headshot,omitempty"`
Time string `json:"time"`
TimeInSeconds float64 `json:"timeInSeconds"`
Message string `json:"message,omitempty"`
Operator Operator `json:"operator,omitempty"`
}
func (i MatchUpdateType) MarshalJSON() (text []byte, err error) {
return json.Marshal(stringerIntMarshal{
Name: i.String(),
ID: int(i),
})
}
func (i *MatchUpdateType) UnmarshalJSON(data []byte) (err error) {
var x stringerIntMarshal
if err = json.Unmarshal(data, &x); err != nil {
return
}
*i = MatchUpdateType(x.ID)
return
}
var activity2 = []byte{0x00, 0x00, 0x00, 0x22, 0xe3, 0x09, 0x00, 0x79}
var killIndicator = []byte{0x22, 0xd9, 0x13, 0x3c, 0xba}
func readMatchFeedback(r *Reader) error {
if r.Header.CodeVersion < Y9S1 {
if err := r.Skip(1); err != nil {
return err
}
if err := r.Seek(activity2); err != nil {
return err
}
} else {
if err := r.Skip(9); err != nil {
return err
}
valid, err := r.Int()
if err != nil || valid != 4 {
return err
}
if err := r.Skip(24); err != nil {
return err
}
}
size, err := r.Int()
if err != nil {
return err
}
if size == 0 { // kill or an unknown indicator at start of match
killTrace, err := r.Bytes(5)
if err != nil {
return err
}
if !bytes.Equal(killTrace, killIndicator) {
log.Debug().Hex("killTrace", killTrace).Send()
return nil
}
username, err := r.String()
if err != nil {
return err
}
empty := len(username) == 0
if empty {
log.Debug().Str("warn", "kill username empty").Send()
}
// No idea what these 15 bytes mean (kill type?)
if err = r.Skip(15); err != nil {
return err
}
target, err := r.String()
if err != nil {
return err
}
if empty && len(target) > 0 {
u := MatchUpdate{
Type: Death,
Username: target,
Time: r.timeRaw,
TimeInSeconds: r.time,
}
r.MatchFeedback = append(r.MatchFeedback, u)
log.Debug().Interface("match_update", u).Send()
log.Debug().Msg("kill username empty because of death")
return nil
} else if empty {
return nil
}
u := MatchUpdate{
Type: Kill,
Username: username,
Target: target,
Time: r.timeRaw,
TimeInSeconds: r.time,
}
if err = r.Skip(56); err != nil {
return err
}
headshot, err := r.Int()
if err != nil {
return err
}
headshotPtr := new(bool)
if headshot == 1 {
*headshotPtr = true
}
u.Headshot = headshotPtr
// Ignore duplicates
for _, val := range r.MatchFeedback {
if val.Type == Kill && val.Username == u.Username && val.Target == u.Target {
return nil
}
}
r.MatchFeedback = append(r.MatchFeedback, u)
log.Debug().Interface("match_update", u).Send()
return nil
}
// TODO: Y9S1 may have removed or modified other match feedback options
if r.Header.CodeVersion >= Y9S1 {
return nil
}
b, err := r.Bytes(size)
if err != nil {
return err
}
msg := string(b)
t := Other
if strings.Contains(msg, "bombs") || strings.Contains(msg, "objective") {
t = LocateObjective
}
if strings.Contains(msg, "BattlEye") {
t = Battleye
}
if strings.Contains(msg, "left") {
t = PlayerLeave
}
username := strings.Split(msg, " ")[0]
if t == Other {
username = ""
} else {
msg = ""
}
u := MatchUpdate{
Type: t,
Username: username,
Target: "",
Time: r.timeRaw,
TimeInSeconds: r.time,
Message: msg,
}
r.MatchFeedback = append(r.MatchFeedback, u)
log.Debug().Interface("match_update", u).Send()
return nil
}