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When I call .Scan() using the default overlay the scanner view slides over the top of my existing screen, and then after a second or two, the previous screen disappears and is replaced by the camera display. The behavior should be to blank the screen first, then display the overlay (and then when the camera is ready it can replace the black screen under the overlay).
Using:
PC: VS 2012 update 2
Mac: Xamarin Studio 4.0.8, Xamarin.iOS 6.2.5
iPhone: iOS 6.1.3
The text was updated successfully, but these errors were encountered:
When I call .Scan() using the default overlay the scanner view slides over the top of my existing screen, and then after a second or two, the previous screen disappears and is replaced by the camera display. The behavior should be to blank the screen first, then display the overlay (and then when the camera is ready it can replace the black screen under the overlay).
Using:
PC: VS 2012 update 2
Mac: Xamarin Studio 4.0.8, Xamarin.iOS 6.2.5
iPhone: iOS 6.1.3
The text was updated successfully, but these errors were encountered: