/
game-api.test.ts
312 lines (255 loc) · 11.3 KB
/
game-api.test.ts
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import { expect } from "chai";
import "mocha";
import { Game, GameResponse, resetGame } from "../src/game-api";
import { onPlayerCommand, onStartCommand } from "../src/api-hooks";
import { noop } from "../src/events";
import GameInstance from "../src/game-instance";
import { OutputLineType } from "../src/output";
import { log } from "./utils";
import { Agent } from "../src/agents";
import { DEFAULT_GAME_OPTIONS, OPTION_KEYS, GameOptions } from "../src/config";
describe("Game API", function() {
beforeEach(function() {
resetGame();
});
describe("Game.postPlayerCommand", function() {
it("Sending a good request sends the correct output", function() {
onPlayerCommand(command => game => {
game.output.write(`You typed "${command}".`);
return noop;
});
const response = Game.postPlayerCommand(
new GameInstance(),
"Hello, World!"
);
expect(response.instance).to.not.be.undefined;
expect(response.output).to.deep.equal({
wasSuccessful: true,
log: [
{
id: 1,
data: 'You typed "Hello, World!".',
type: OutputLineType.NORMAL
}
]
});
});
it("Requests do not modify previous instances", function() {
onPlayerCommand(command => game => {
if (!game.state.comms) {
game.state.comms = [command];
} else {
game.state.comms = (<string[]>game.state.comms).concat(
command
);
}
return noop;
});
const r1 = Game.postPlayerCommand(new GameInstance(), "One");
const r2 = Game.postPlayerCommand(r1.instance, "Two");
const r3 = Game.postPlayerCommand(r2.instance, "Three");
expect(r1.instance.state.comms).to.deep.equal(["One"]);
expect(r2.instance.state.comms).to.deep.equal(["One", "Two"]);
expect(r3.instance.state.comms).to.deep.equal([
"One",
"Two",
"Three"
]);
});
it("Running the same request multiple times does not have any side effects", function() {
onPlayerCommand(command => game => {
if (!game.state.guy) {
game.state.guy = new Agent();
}
const guy = game.state.guy;
guy[command] = true;
game.output.write(`Set guy[${command}] to true.`);
return noop;
});
const init = Game.postPlayerCommand(new GameInstance(), "init");
let foo: GameResponse;
for (let i = 0; i < 5; i++) {
foo = Game.postPlayerCommand(init.instance, `foo${i}`);
}
expect(foo.output).to.deep.equal({
wasSuccessful: true,
log: [
{
id: 2,
data: "Set guy[foo4] to true.",
type: OutputLineType.NORMAL
}
]
});
expect(foo.instance.state.guy.init).to.be.true;
expect(foo.instance.state.guy.foo3).to.be.undefined;
expect(foo.instance.state.guy.foo4).to.be.true;
});
it("Invalid GameInstance isn't allowed", function() {
onPlayerCommand(() => noop);
const response = Game.postPlayerCommand(
<GameInstance>(<any>"bork"),
"bork"
);
expect(response.output.wasSuccessful).to.be.false;
expect(response.output.error.message).to.equal(
"RegalError: Invalid GameInstance."
);
expect(response.instance).to.be.undefined;
});
it("Undefined command isn't allowed", function() {
onPlayerCommand(() => noop);
const response = Game.postPlayerCommand(
new GameInstance(),
undefined
);
expect(response.output.wasSuccessful).to.be.false;
expect(response.output.error.message).to.equal(
"RegalError: Command must be defined."
);
expect(response.instance).to.be.undefined;
});
it("An error is thrown if the onPlayerCommand hook isn't set", function() {
const response = Game.postPlayerCommand(new GameInstance(), "foo");
expect(response.output.wasSuccessful).to.be.false;
expect(response.output.error.message).to.equal(
"RegalError: onPlayerCommand has not been implemented by the game developer."
);
expect(response.instance).to.be.undefined;
});
it("An error is thrown if the developer tries to throw an invalid error object", function() {
onPlayerCommand(() => () => {
throw 5;
});
const response = Game.postPlayerCommand(new GameInstance(), "foo");
expect(response.output.wasSuccessful).to.be.false;
expect(response.output.error.message).to.equal(
"RegalError: Invalid error object."
);
expect(response.instance).to.be.undefined;
});
it("A new RegalError is made if an error occurred during the game's runtime", function() {
onPlayerCommand(() => () => {
(<string[]>(<any>5)).push("blarp"); // yum
return noop;
});
const response = Game.postPlayerCommand(new GameInstance(), "foo");
expect(response.output.wasSuccessful).to.be.false;
expect(response.output.error.message).to.equal(
"RegalError: An error occurred while executing the request. Details: <TypeError: 5.push is not a function>"
);
expect(response.instance).to.be.undefined;
});
});
describe("Game.postStartCommand", function() {
it("Sending a good request sends the correct output", function() {
onStartCommand(game => {
game.output.write("Hello, world!");
return noop;
});
const response = Game.postStartCommand();
expect(response.instance).to.not.be.undefined;
expect(response.output).to.deep.equal({
wasSuccessful: true,
log: [
{
id: 1,
data: "Hello, world!",
type: OutputLineType.NORMAL
}
]
});
});
it("An error is thrown if the onStartCommand hook isn't set", function() {
const response = Game.postStartCommand();
expect(response.output.wasSuccessful).to.be.false;
expect(response.output.error.message).to.equal(
"RegalError: onStartCommand has not been implemented by the game developer."
);
expect(response.instance).to.be.undefined;
});
it("An error is thrown if the developer tries to throw an invalid error object", function() {
onStartCommand(() => {
throw 5;
});
const response = Game.postStartCommand();
expect(response.output.wasSuccessful).to.be.false;
expect(response.output.error.message).to.equal(
"RegalError: Invalid error object."
);
expect(response.instance).to.be.undefined;
});
it("A new RegalError is made if an error occurred during the game's runtime", function() {
onStartCommand(() => {
(<string[]>(<any>"lars")).push("blarp");
return noop;
});
const response = Game.postStartCommand();
expect(response.output.wasSuccessful).to.be.false;
expect(response.output.error.message).to.equal(
'RegalError: An error occurred while executing the request. Details: <TypeError: "lars".push is not a function>'
);
expect(response.instance).to.be.undefined;
});
it("Sending a no-arg start request uses the default option values", function() {
onStartCommand(game => noop);
const response = Game.postStartCommand();
const options = response.instance.options;
expect(options.overrides).to.deep.equal({});
OPTION_KEYS.forEach(key =>
expect(options[key]).to.equal(DEFAULT_GAME_OPTIONS[key])
);
});
it("Sending an empty start request uses the default option values", function() {
onStartCommand(game => noop);
const response = Game.postStartCommand({});
const options = response.instance.options;
expect(options.overrides).to.deep.equal({});
OPTION_KEYS.forEach(key =>
expect(options[key]).to.equal(DEFAULT_GAME_OPTIONS[key])
);
});
it("Sending a start request with options overrides the defaults", function() {
onStartCommand(game => noop);
const response = Game.postStartCommand({
debug: true
});
const options = response.instance.options;
expect(options.overrides).to.deep.equal({
debug: true
});
expect(options.debug).to.be.true;
expect(options.forbidChanges).to.equal(
DEFAULT_GAME_OPTIONS.forbidChanges
);
expect(options.showMinor).to.equal(DEFAULT_GAME_OPTIONS.showMinor);
});
it("Sending a start request with invalid options throws an error (option does not exist)", function() {
onStartCommand(game => noop);
const response = Game.postStartCommand(<any>{ foo: 3 });
expect(response.output.wasSuccessful).to.be.false;
expect(response.output.error.message).to.equal(
"RegalError: Invalid option name <foo>."
);
expect(response.instance).to.be.undefined;
});
it("Sending a start request with invalid options throws an error (option has the wrong type)", function() {
onStartCommand(game => noop);
const response = Game.postStartCommand(<any>{ debug: 3 });
expect(response.output.wasSuccessful).to.be.false;
expect(response.output.error.message).to.equal(
"RegalError: The option <debug> is of type <number>, must be of type <boolean>."
);
expect(response.instance).to.be.undefined;
});
it("Sending a start request with invalid options throws an error (option has the wrong type)", function() {
onStartCommand(game => noop);
const response = Game.postStartCommand(<any>{ debug: [] });
expect(response.output.wasSuccessful).to.be.false;
expect(response.output.error.message).to.equal(
"RegalError: The option <debug> is of type <object>, must be of type <boolean>."
);
expect(response.instance).to.be.undefined;
});
});
});