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There are lots of gaps in the framebuffer object API which we need to fill in. Also the constructor is currently untested and allocates a bunch of garbage. The following needs to happen before we release 1.0:
We need complete test coverage for framebuffer objects and all code generation pathways associated to them
There should be a method for quickly resizing or updating a framebuffer. Calling it repeatedly should have no effect.
We need maybe 1-2 more good examples showing different uses of framebuffers
The text was updated successfully, but these errors were encountered:
Once framebuffers are finished, I can implement some examples showing usages of framebuffers. I was thinking about implementing a simple blur post-process effect, shadow mapping, and maybe also a simple deferred renderer.
There are lots of gaps in the framebuffer object API which we need to fill in. Also the constructor is currently untested and allocates a bunch of garbage. The following needs to happen before we release 1.0:
The text was updated successfully, but these errors were encountered: