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Finish up framebuffer objects #46

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mikolalysenko opened this issue Jul 6, 2016 · 3 comments
Closed

Finish up framebuffer objects #46

mikolalysenko opened this issue Jul 6, 2016 · 3 comments
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@mikolalysenko
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There are lots of gaps in the framebuffer object API which we need to fill in. Also the constructor is currently untested and allocates a bunch of garbage. The following needs to happen before we release 1.0:

  • We need complete test coverage for framebuffer objects and all code generation pathways associated to them
  • There should be a method for quickly resizing or updating a framebuffer. Calling it repeatedly should have no effect.
  • We need maybe 1-2 more good examples showing different uses of framebuffers
@mikolalysenko mikolalysenko added this to the 1.0.0 milestone Jul 6, 2016
@mikolalysenko mikolalysenko self-assigned this Jul 6, 2016
@Erkaman
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Erkaman commented Jul 6, 2016

Once framebuffers are finished, I can implement some examples showing usages of framebuffers. I was thinking about implementing a simple blur post-process effect, shadow mapping, and maybe also a simple deferred renderer.

@Erkaman
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Erkaman commented Jul 13, 2016

This is not finished yet though. We also need some examples.

@Erkaman
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Erkaman commented Jul 13, 2016

I will work on that when I have the time.

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