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As a GPU vender how can i compatible with redroid project ? #708

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JingyanChen opened this issue Jul 3, 2024 · 1 comment
Open

As a GPU vender how can i compatible with redroid project ? #708

JingyanChen opened this issue Jul 3, 2024 · 1 comment

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@JingyanChen
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JingyanChen commented Jul 3, 2024

Hi
remote-andorid is really awesome project.

I am working in GPU company , We want our products to support the capabilities of cloud gaming, as your open source repository says.

I am familiar with graphics driver include DRM subsystem in Linux kernel , and we have complete drive in Linux environment, but i did not familiar with Android Technology stack.

Now , I can play Wangzherongyao with AMD GPU, i wonder how did you convert the Android EGL API to an API that the native Linux kernel can recognize. As i known there are many difference between Andorid EGL and Linux EGL, Does translation done in your code?

As GPU vender , what should we do to support your project?

Thanks for every guys who can provide useful information!

@zhouziyang
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redroid porting mesa3d / libdrm etc. projects into Android. It should be easy to integrate your drivers into redroid if follow this open graphics stacks. Otherwise, try create your own HALs (egl / gles / vulkan / gralloc / hwcomposer etc.).

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