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Program have stopped running under latest tversion #8

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Andy1966uk opened this issue May 28, 2020 · 6 comments
Closed

Program have stopped running under latest tversion #8

Andy1966uk opened this issue May 28, 2020 · 6 comments

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@Andy1966uk
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Hi Remy, Programs that ran ok last night, now don;t run. When executing I get the below listing in CSPECT
10 .cd devel
20 CLS
30 LOAD "INDEX.BAS"
40 RUN

Not sure what's changed....

@remy
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remy commented May 28, 2020

God damnit - on it - gimme 5!

@remy
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remy commented May 28, 2020

Change has gone up - there will be an update in a few minutes - 1.3.7

Sorry, I forget that what's in git isn't the same as what goes up to the vscode marketplace (I had some local changes I was experimenting with).

Going to close this, but ping me if there's a problem once you're on 1.3.7

@remy remy closed this as completed May 28, 2020
@remy
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remy commented May 28, 2020

Hmm, I've got something weird going on in my own game at the moment. Do let me know if you're still having problems - I'll get it fixed quickly if I can.

@Andy1966uk
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Do programs now require #Autorun ? they used to launch straight into SCPECT and run, with having to add Autostart ?

@Andy1966uk
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Also assets don;t seem to get pushed across from what i can see.....

@remy
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remy commented May 28, 2020

Internally the extension adds the autostart so that it does launch immediately, but I managed to land a bug that put that into the code when hitting save. I've reverted it and it's live with 1.3.8 (yes, I managed to release some very buggy code!!!).

Can you re-test the assets? I just tried with a clean/new cspect image and all my assets went across and the game auto-started as I'd expect it to.

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