-
Notifications
You must be signed in to change notification settings - Fork 63
New issue
Have a question about this project? Sign up for a free GitHub account to open an issue and contact its maintainers and the community.
By clicking “Sign up for GitHub”, you agree to our terms of service and privacy statement. We’ll occasionally send you account related emails.
Already on GitHub? Sign in to your account
Can you add the pygame.mask Submodule #15
Comments
Will do. |
This is a problem I am having: pygame.mask is needed. I am using the modules PyTMX & PyScroll by bitcraft (https://github.com/bitcraft) which need the mask submodule to do some very basic functions. As far as I can tell everything else works good. |
Which functions do you need? I looked at it this morning, and there is a lot of stuff there. |
I apologise if this is a bad reply but my knowledge of Python isn't great. I think I need If this isn't good enough here is my logcat:
If this still isn't good enough just tell me what you need. Thanks a lot. -Connor Edit: Upon further inspection I realise pygame.sprite.LayeredUpdates is included. Edit2: After furtherer inspection I can't even find the mask submodule anywhere in Pygame. This could just be me being silly or there's something funny going on. Edit3: After furthererer inspection using |
Any news? |
Is this still on-going? Or has development on the module stopped? Because I too am trying to use bitcraft's PyTMX module. I have tried to port the |
Hello~~. I'm the author of pytmx and pyscroll. I'll investigate if I could possibly not require the mask module, or optimize it for pygame_sdl2. |
I'm trying to convert my game written in pygame into an android Aplication using your libraries and Project. The problem is, that i need the pygame.mask, which doesn't seems to be implemented yet.
I would be very pleased if you can add it to your Project.
Thank you
The text was updated successfully, but these errors were encountered: