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In the latest nightly (6.99.13.2717), some of my screen animations are acting weirdly. In particular, transforms are restarting/repeating when they aren't supposed to. Here is a sample script to demonstrate:
define e = Character("Eileen")
transform frame_trans:
align (0.5, 0.5)
on hide:
linear 5 zoom 0
screen test_screen():
timer 0.5 action Hide("test_screen")
frame:
at frame_trans
text "Hello." size 200
label start:
scene bg room
e "You've created a new Ren'Py game."
show screen test_screen
e "This word will disappear in 5 seconds. Click to advance before the word disappears."
e "If you keep clicking before the word fully disappears, the transform repeats."
e "Hmm, I wonder what's going on?"
return
I suspect this recent commit for clearing atl_st_offset is related to the problem, since removing it makes my screens act normally again. Let me know if I should provide any more information, and thanks!
The text was updated successfully, but these errors were encountered:
In the latest nightly (6.99.13.2717), some of my screen animations are acting weirdly. In particular, transforms are restarting/repeating when they aren't supposed to. Here is a sample script to demonstrate:
I suspect this recent commit for clearing atl_st_offset is related to the problem, since removing it makes my screens act normally again. Let me know if I should provide any more information, and thanks!
The text was updated successfully, but these errors were encountered: