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RiggedSimple's shade becomes unnatural when the light is in PBR mode. #22

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cx20 opened this issue Jan 29, 2021 · 4 comments
Closed

RiggedSimple's shade becomes unnatural when the light is in PBR mode. #22

cx20 opened this issue Jan 29, 2021 · 4 comments

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@cx20
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cx20 commented Jan 29, 2021

I have tried to display the RiggedSimple model on the RedCube.js online demo page.
However, the shade seem to be displayed unnaturally when the light mode is set to PBR.

https://reon90.github.io/redcube/

Light mode image
pbr image
phong image
@Reon90
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Reon90 commented Jan 29, 2021

@cx20 please turn off the light checkbox. It's not related to gltf. I will remove it from demo page.

@cx20
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cx20 commented Jan 30, 2021

Hmm, when the light is turned off, the result is as follows. Is it the expected operation?
The function of light seems to be alive just by resetting the position of the slider of light.

mode image
pbr(light off) image
phong(light off) image

@Reon90
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Reon90 commented Feb 14, 2021

@cx20 fixed in 2.5.5

@cx20
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cx20 commented Feb 15, 2021

@Reon90 Thsnks! I think the problem has been resolved.

mode image
pbr image
phong image

@cx20 cx20 closed this as completed Feb 15, 2021
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