-
-
Notifications
You must be signed in to change notification settings - Fork 647
New issue
Have a question about this project? Sign up for a free GitHub account to open an issue and contact its maintainers and the community.
By clicking “Sign up for GitHub”, you agree to our terms of service and privacy statement. We’ll occasionally send you account related emails.
Already on GitHub? Sign in to your account
Task plugin documentation #170
Comments
Hello @MrWizardGN For now I'll update an example for Task plugin on codepen |
Example has been updated: https://codepen.io/Ni55aN/pen/MOYPEz?editors=0010 |
Hello @Ni55aN, thanks for the quick response. Unfortunately i can't get it to work. here is how my chart looks like. Here is the modified code of my Text component for testing purposes. Do i misunderstand the concept of rete js? Shouldn't the node connected to text2 not get executed at all? (Not execute the worker logic that is) Anything you can spot thats wrong or maybe just misunderstanding the concept ? Thanks again |
@MrWizardGN some answers about the work of the plugin retejs/task-plugin#1 Can you share your live example on codesandbox? |
Let me see if i can prepare it on a side note: if i remove the: from the log component, it wont fire at all anymore, but on your AlertComponent you also didnt use any init. Any idea what's wrong here? |
Alert does not have For example, Keydown event should be fired from an outside factor (keydown event). This is similar to Event nodes in UE4 Blueprint. In our case the white socket is an Output with an 'option' type |
Here is a codepen demo of the problem: https://codepen.io/telcy/pen/XPMXGM Maybe you can bring some light here why the Test Component does not receive anything. |
|
@telcy https://codepen.io/Ni55aN/pen/oPZxRr The |
Thanks, that absolutely makes sense now. |
Hello @Ni55aN ,
we are trying to use rete js to automate certain processes within our software. We are trying to make a simple If/Else structure
The problem here is that both nodes worker will still be executed, even though we only want it to go into either the one connect to true or false.
Is it normal that all nodes get executed at all times? Is it suppose to also go through connection sockets that dont get any output? How can we prevent it? I can see in your Task plugin example that you achieved this via the plugin, but it seems like the code example is outdated, we already tried to fiddle around with this with no luck. Any pointers or updates on the documentation for it? We dont want all nodes to get executed, only the ones that get a valid output.
Any help is much appreciated.
Thanks in advance
The text was updated successfully, but these errors were encountered: