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Loading Screen: Spinning Cube #1

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richardbogad opened this issue Mar 2, 2024 · 0 comments · Fixed by #2
Open

Loading Screen: Spinning Cube #1

richardbogad opened this issue Mar 2, 2024 · 0 comments · Fixed by #2
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enhancement New feature or request

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@richardbogad
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richardbogad commented Mar 2, 2024

Implementation Suggestion:

  • Create a cube object in the editor and place it into the active scene to sceneMain -> Canvas Loading.
  • create a c# script, e.g. in Assets\Scripts\Infinitra\Rendering\Rotation.cs
  • The c# script shall be as modular as possible so that it can be used later for other purposes, too.
    Therefore it shall have input parameters like: rotation axis, rotation speed, etc.
  • The c# script shall be added to the cube object.

Notes:

  • Scene changes have to be saved.
  • A similar script can be found in the InfinitraCore DLL InfinitraCore.Rendering Fade.cs which is fading objects.
@richardbogad richardbogad added the enhancement New feature or request label Mar 2, 2024
@richardbogad richardbogad linked a pull request Mar 6, 2024 that will close this issue
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