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One could say that INI config files (Or a Linux equivalent) are more organized, thus, we can organize graphics settings alone, physics settings alone, etc..
Edit: I didn't know that they actually were inis. What we should do here is use sections.
The text was updated successfully, but these errors were encountered:
Which conf files do you mean exactly? Most of them use Ogre::Script, which is already INI, and whitespace-tolerant,which is an advantage.
I created rig_editor.conf for editor specifi stuff
We can split ror.conf when it gets too big. Right now it' small enough
One could say that INI config files (Or a Linux equivalent) are more organized, thus, we can organize graphics settings alone, physics settings alone, etc..
Edit: I didn't know that they actually were inis. What we should do here is use sections.
The text was updated successfully, but these errors were encountered: