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occasional crashes and freezing, solved by commenting out SteamAPI.RunCallbacks() #191

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pfaz69 opened this issue Sep 23, 2017 · 0 comments

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@pfaz69
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pfaz69 commented Sep 23, 2017

Hi,

I've experienced some occasional freezing and crashes in my game. However as I'm not actually using callbacks - I'm only using SteamUserStats.SetAchievement() - I solved the issue by commenting out SteamAPI.RunCallbacks() in SteamManager.cs.

The achievements do seem to work, but is this safe? Are there any potential downsides?

Thanks.

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