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I've experienced some occasional freezing and crashes in my game. However as I'm not actually using callbacks - I'm only using SteamUserStats.SetAchievement() - I solved the issue by commenting out SteamAPI.RunCallbacks() in SteamManager.cs.
The achievements do seem to work, but is this safe? Are there any potential downsides?
Thanks.
The text was updated successfully, but these errors were encountered:
Hi,
I've experienced some occasional freezing and crashes in my game. However as I'm not actually using callbacks - I'm only using SteamUserStats.SetAchievement() - I solved the issue by commenting out SteamAPI.RunCallbacks() in SteamManager.cs.
The achievements do seem to work, but is this safe? Are there any potential downsides?
Thanks.
The text was updated successfully, but these errors were encountered: