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Tasks

Jack

  • organise asset folder on github (models, datasets with csv and ing folders
  • illumination of scene
  • multiple sequences
  • task list in github

Volker:

  • edit priority in bc polo scene
  • grid lines on mesh texture
  • 3d model of boat house and la peruse monument
  • try height map drawing on satellite map for mesh
  • create 3d model la peruse monument and boathouse

Steven:

  • fade in image sequences in real-time
  • priority meta data in viz
  • orientation of quads to align with next/prev quad in sequence (processing data in python)
  • edit Python script to add priority column to csv (after episode column)
  • low poly landmarks models (mesh lab)
  • check mesh model orientation/anchor (mesh lab)
  • iterative landmark models (fragmented)
  • try photogrammetry of la peruse landscape mesh - infeasible: tourists, landscape geometry makes this difficult
  • create 3d model la peruse monument
  • create 3d model la peruse boathouse - infeasible: tourists, construction mesh makes this difficult

Rob:

  • fix inverted texture on panels
  • fly through image sequence
  • mesh collision, camera following the terrain
  • drop images on landscape geometry (physics)
  • t-vis random distribution of image sequence, slowly fading out according to thier time or random