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I would love to use this effect in my n-body simulator https://github.com/pjankiewicz/nbody. It is funny because your interface is almost identical to mine.
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It might be a little hard for me to do that, I have quite a bit of work right now. Plus to my knowledge bevy doesn't give you access to mipmap so I would need to modify most of the code. And I don't know if push constants compile to wasm.
But you're free to take my code and try to implement it yourself. Good Luck
I would love to use this effect in my n-body simulator https://github.com/pjankiewicz/nbody. It is funny because your interface is almost identical to mine.
The text was updated successfully, but these errors were encountered: