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Crash when grenade hits indestructible object #40

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rm-code opened this issue Sep 12, 2016 · 0 comments
Closed

Crash when grenade hits indestructible object #40

rm-code opened this issue Sep 12, 2016 · 0 comments

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@rm-code
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rm-code commented Sep 12, 2016

Error: src/items/weapons/ProjectileManager.lua:89: attempt to call method 'getMagazine' (a nil value)
stack traceback:
    src/items/weapons/ProjectileManager.lua:89: in function 'update'
    src/turnbased/states/ExecutionState.lua:26: in function 'update'
    src/turnbased/states/StateManager.lua:13: in function 'update'
    src/turnbased/TurnManager.lua:32: in function 'update'
    src/Game.lua:77: in function 'update'
    src/screens/MainScreen.lua:67: in function 'update'
    lib/screenmanager/ScreenManager.lua:380: in function 'update'
    main.lua:57: in function 'update'
    [string "boot.lua"]:463: in function <[string "boot.lua"]:435>
    [C]: in function 'xpcall'
@rm-code rm-code added this to the 0.2.2 milestone Sep 12, 2016
@rm-code rm-code self-assigned this Sep 12, 2016
@rm-code rm-code changed the title Cash when grenade hits indestructible object Crash when grenade hits indestructible object Sep 12, 2016
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