Notes for on-going development of ClojureScript Pac Man using big-bang as a proof-of-concept.
The main build script in the project directory will automatically transpile the ClojureScript code into JavaScript - presently this will not be optimized - until big-bang evolves into a stable library at least.
On building, the pacman.html file in this directory can be used to test from the target directory.
Open http://rm-hull.github.io/big-bang/pacman.html for the latest published version.
spritemap-384.png and spritemap-192.png are a pair of sprite sheets comprising of 12x12 and 24x24 (or 6x6 and 12x12) sprites. It was originally created by Simon Owen (derived from http://simonowen.com/sam/articles/pacemu/) but has been modified to remove some duplication, as well as having the borders trimmed. Also, see an enlarged version with gridlines:
Uses box-drawing ANSI characters (see wikipedia) for the map borders, a dot for the normal pills and a capital O for the energy pills.
- http://www.whatwg.org/specs/web-apps/current-work/multipage/the-canvas-element.html#drawing-images
- https://en.wikipedia.org/wiki/Pixel_art_scaling_algorithms#Pixel_art_scaling_algorithms
- https://code.google.com/p/hqx/wiki/ReadMe
- http://simonowen.com/sam/articles/pacemu/
- http://www.lugnet.com/admin/plan/map/pacman.html
- http://www.google.com/pacman/