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This repository has been archived by the owner on Jun 11, 2020. It is now read-only.
Odd pixels appear around the border when I have a SurfaceLight in a part. When closer to the part, the pixels vanish, but they are visible from far away.
Enabling Shadows on the SurfaceLight removes these pixels.
But having shadows on enabled, I changed the light to face the bottom, and this is what happens:
I put the glitched part next to a row of parts and this happens:
The text was updated successfully, but these errors were encountered:
Sparkypen7
changed the title
Odd pixels appearing with ShadowMap (SurfaceLight)
SurfaceLight issues
Jul 23, 2017
Odd pixels appear around the border when I have a SurfaceLight in a part. When closer to the part, the pixels vanish, but they are visible from far away.
Enabling Shadows on the SurfaceLight removes these pixels.
But having shadows on enabled, I changed the light to face the bottom, and this is what happens:
I put the glitched part next to a row of parts and this happens:
The text was updated successfully, but these errors were encountered: