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👋 Hi there, I'm Tony.

  • 📚 I focus on visionOS and iOS spatial computing development. I gravitate towards thinking about and prototyping new ways for users to interact with augmented reality. My spatial computing, augmented reality, and computer vision work has delved into depth estimation, semantic image segmentation, salience analysis, shared AR experiences, custom shaders, body motion capture, and facial tracking.
  • 👁️ I’m currently exploring visionOS capabilities and concepts.
  • 📧
  • ☑️ Clients include Walmart, Carnegie Mellon University (open source iOS WebXR browser XR Browser), Mozilla, the NFL, and many startups.
  • 🎮 Talos Principle 2.

Popular repositories

  1. ARKit-2-Image-Tracking-Demo ARKit-2-Image-Tracking-Demo Public

    iOS 12 + ARKit 2 + Image tracking means: Harry Potter style moving pictures, living movie posters, video postcards, paper-thin “displays,” and lots more augmented reality fun.

    Swift 119 18

  2. ARKit-3-Body-Tracking-AR-Guitar-Demo ARKit-3-Body-Tracking-AR-Guitar-Demo Public

    iOS 13 + ARKit 3 + Body Tracking = An invisible AR guitar that plays different sounds when strummed based on the position of the left hand along the invisible guitar's neck.

    Swift 51 5

  3. Reality-Synthesizer Reality-Synthesizer Public

    iOS 15.4 AVFoundation LiDAR sensor + MIDI notes = depth-based augmented reality music visualization as the music is being played

    Swift 21 1

  4. ARKit-2-Persistence-and-Plane-Detection-Demo ARKit-2-Persistence-and-Plane-Detection-Demo Public

    This project provides visual feedback of ARKit's plane detection process and the ability to save and reload an ARWorldMap in the same session to gauge the accuracy of ARKit's persistence

    Swift 5 1

  5. meteor-errors meteor-errors Public

    JavaScript 1

  6. TipCalculator TipCalculator Public

    Ray Wenderlich swift tutorial part 2

    Swift 1