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What steps will reproduce the problem?
Create a scrollbar and press one of the increase/decrease buttons. While
pressing, move the mouse
cursor off of the button.
The button stops being painted.
Original issue reported on code.google.com by kahuxtable on 18 Jan 2010 at 2:52
The text was updated successfully, but these errors were encountered:
This also happens for the frame close icon (red X)
I mentioned this in the mailing list. Just a reminder.
I believe this has the same root cause.
Have fun,
- Rossi
Original comment by rosstaus...@googlemail.com on 12 Mar 2010 at 8:15
Yes, it's the same. I think it's a Synth state issue, compounded by Sea Glass
deriving from Nimbus rather than
directly from Synth.
At some point I'm going to have to eliminate the Nimbus dependencies, which
continue to decrease.
Original comment by kahuxtable on 12 Mar 2010 at 10:50
Original issue reported on code.google.com by
kahuxtable
on 18 Jan 2010 at 2:52The text was updated successfully, but these errors were encountered: