/
model_source_gcs.go
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/
model_source_gcs.go
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/*
REST API
Rockset's REST API allows for creating and managing all resources in Rockset. Each supported endpoint is documented below. All requests must be authorized with a Rockset API key, which can be created in the [Rockset console](https://console.rockset.com). The API key must be provided as `ApiKey <api_key>` in the `Authorization` request header. For example: ``` Authorization: ApiKey aB35kDjg93J5nsf4GjwMeErAVd832F7ad4vhsW1S02kfZiab42sTsfW5Sxt25asT ``` All endpoints are only accessible via https. Build something awesome!
API version: v1
*/
// Code generated by OpenAPI Generator (https://openapi-generator.tech); DO NOT EDIT.
package openapi
import (
"encoding/json"
)
// checks if the SourceGcs type satisfies the MappedNullable interface at compile time
var _ MappedNullable = &SourceGcs{}
// SourceGcs struct for SourceGcs
type SourceGcs struct {
// Name of GCS bucket you want to ingest from.
Bucket *string `json:"bucket,omitempty"`
ObjectBytesDownloaded *int64 `json:"object_bytes_downloaded,omitempty"`
ObjectBytesTotal *int64 `json:"object_bytes_total,omitempty"`
ObjectCountDownloaded *int64 `json:"object_count_downloaded,omitempty"`
ObjectCountTotal *int64 `json:"object_count_total,omitempty"`
// Glob-style pattern that selects keys to ingest. Only either prefix or pattern can be specified.
Pattern *string `json:"pattern,omitempty"`
// Prefix that selects keys to ingest.
Prefix *string `json:"prefix,omitempty"`
Settings *SourceGcsSettings `json:"settings,omitempty"`
}
// NewSourceGcs instantiates a new SourceGcs object
// This constructor will assign default values to properties that have it defined,
// and makes sure properties required by API are set, but the set of arguments
// will change when the set of required properties is changed
func NewSourceGcs() *SourceGcs {
this := SourceGcs{}
return &this
}
// NewSourceGcsWithDefaults instantiates a new SourceGcs object
// This constructor will only assign default values to properties that have it defined,
// but it doesn't guarantee that properties required by API are set
func NewSourceGcsWithDefaults() *SourceGcs {
this := SourceGcs{}
return &this
}
// GetBucket returns the Bucket field value if set, zero value otherwise.
func (o *SourceGcs) GetBucket() string {
if o == nil || IsNil(o.Bucket) {
var ret string
return ret
}
return *o.Bucket
}
// GetBucketOk returns a tuple with the Bucket field value if set, nil otherwise
// and a boolean to check if the value has been set.
func (o *SourceGcs) GetBucketOk() (*string, bool) {
if o == nil || IsNil(o.Bucket) {
return nil, false
}
return o.Bucket, true
}
// HasBucket returns a boolean if a field has been set.
func (o *SourceGcs) HasBucket() bool {
if o != nil && !IsNil(o.Bucket) {
return true
}
return false
}
// SetBucket gets a reference to the given string and assigns it to the Bucket field.
func (o *SourceGcs) SetBucket(v string) {
o.Bucket = &v
}
// GetObjectBytesDownloaded returns the ObjectBytesDownloaded field value if set, zero value otherwise.
func (o *SourceGcs) GetObjectBytesDownloaded() int64 {
if o == nil || IsNil(o.ObjectBytesDownloaded) {
var ret int64
return ret
}
return *o.ObjectBytesDownloaded
}
// GetObjectBytesDownloadedOk returns a tuple with the ObjectBytesDownloaded field value if set, nil otherwise
// and a boolean to check if the value has been set.
func (o *SourceGcs) GetObjectBytesDownloadedOk() (*int64, bool) {
if o == nil || IsNil(o.ObjectBytesDownloaded) {
return nil, false
}
return o.ObjectBytesDownloaded, true
}
// HasObjectBytesDownloaded returns a boolean if a field has been set.
func (o *SourceGcs) HasObjectBytesDownloaded() bool {
if o != nil && !IsNil(o.ObjectBytesDownloaded) {
return true
}
return false
}
// SetObjectBytesDownloaded gets a reference to the given int64 and assigns it to the ObjectBytesDownloaded field.
func (o *SourceGcs) SetObjectBytesDownloaded(v int64) {
o.ObjectBytesDownloaded = &v
}
// GetObjectBytesTotal returns the ObjectBytesTotal field value if set, zero value otherwise.
func (o *SourceGcs) GetObjectBytesTotal() int64 {
if o == nil || IsNil(o.ObjectBytesTotal) {
var ret int64
return ret
}
return *o.ObjectBytesTotal
}
// GetObjectBytesTotalOk returns a tuple with the ObjectBytesTotal field value if set, nil otherwise
// and a boolean to check if the value has been set.
func (o *SourceGcs) GetObjectBytesTotalOk() (*int64, bool) {
if o == nil || IsNil(o.ObjectBytesTotal) {
return nil, false
}
return o.ObjectBytesTotal, true
}
// HasObjectBytesTotal returns a boolean if a field has been set.
func (o *SourceGcs) HasObjectBytesTotal() bool {
if o != nil && !IsNil(o.ObjectBytesTotal) {
return true
}
return false
}
// SetObjectBytesTotal gets a reference to the given int64 and assigns it to the ObjectBytesTotal field.
func (o *SourceGcs) SetObjectBytesTotal(v int64) {
o.ObjectBytesTotal = &v
}
// GetObjectCountDownloaded returns the ObjectCountDownloaded field value if set, zero value otherwise.
func (o *SourceGcs) GetObjectCountDownloaded() int64 {
if o == nil || IsNil(o.ObjectCountDownloaded) {
var ret int64
return ret
}
return *o.ObjectCountDownloaded
}
// GetObjectCountDownloadedOk returns a tuple with the ObjectCountDownloaded field value if set, nil otherwise
// and a boolean to check if the value has been set.
func (o *SourceGcs) GetObjectCountDownloadedOk() (*int64, bool) {
if o == nil || IsNil(o.ObjectCountDownloaded) {
return nil, false
}
return o.ObjectCountDownloaded, true
}
// HasObjectCountDownloaded returns a boolean if a field has been set.
func (o *SourceGcs) HasObjectCountDownloaded() bool {
if o != nil && !IsNil(o.ObjectCountDownloaded) {
return true
}
return false
}
// SetObjectCountDownloaded gets a reference to the given int64 and assigns it to the ObjectCountDownloaded field.
func (o *SourceGcs) SetObjectCountDownloaded(v int64) {
o.ObjectCountDownloaded = &v
}
// GetObjectCountTotal returns the ObjectCountTotal field value if set, zero value otherwise.
func (o *SourceGcs) GetObjectCountTotal() int64 {
if o == nil || IsNil(o.ObjectCountTotal) {
var ret int64
return ret
}
return *o.ObjectCountTotal
}
// GetObjectCountTotalOk returns a tuple with the ObjectCountTotal field value if set, nil otherwise
// and a boolean to check if the value has been set.
func (o *SourceGcs) GetObjectCountTotalOk() (*int64, bool) {
if o == nil || IsNil(o.ObjectCountTotal) {
return nil, false
}
return o.ObjectCountTotal, true
}
// HasObjectCountTotal returns a boolean if a field has been set.
func (o *SourceGcs) HasObjectCountTotal() bool {
if o != nil && !IsNil(o.ObjectCountTotal) {
return true
}
return false
}
// SetObjectCountTotal gets a reference to the given int64 and assigns it to the ObjectCountTotal field.
func (o *SourceGcs) SetObjectCountTotal(v int64) {
o.ObjectCountTotal = &v
}
// GetPattern returns the Pattern field value if set, zero value otherwise.
func (o *SourceGcs) GetPattern() string {
if o == nil || IsNil(o.Pattern) {
var ret string
return ret
}
return *o.Pattern
}
// GetPatternOk returns a tuple with the Pattern field value if set, nil otherwise
// and a boolean to check if the value has been set.
func (o *SourceGcs) GetPatternOk() (*string, bool) {
if o == nil || IsNil(o.Pattern) {
return nil, false
}
return o.Pattern, true
}
// HasPattern returns a boolean if a field has been set.
func (o *SourceGcs) HasPattern() bool {
if o != nil && !IsNil(o.Pattern) {
return true
}
return false
}
// SetPattern gets a reference to the given string and assigns it to the Pattern field.
func (o *SourceGcs) SetPattern(v string) {
o.Pattern = &v
}
// GetPrefix returns the Prefix field value if set, zero value otherwise.
func (o *SourceGcs) GetPrefix() string {
if o == nil || IsNil(o.Prefix) {
var ret string
return ret
}
return *o.Prefix
}
// GetPrefixOk returns a tuple with the Prefix field value if set, nil otherwise
// and a boolean to check if the value has been set.
func (o *SourceGcs) GetPrefixOk() (*string, bool) {
if o == nil || IsNil(o.Prefix) {
return nil, false
}
return o.Prefix, true
}
// HasPrefix returns a boolean if a field has been set.
func (o *SourceGcs) HasPrefix() bool {
if o != nil && !IsNil(o.Prefix) {
return true
}
return false
}
// SetPrefix gets a reference to the given string and assigns it to the Prefix field.
func (o *SourceGcs) SetPrefix(v string) {
o.Prefix = &v
}
// GetSettings returns the Settings field value if set, zero value otherwise.
func (o *SourceGcs) GetSettings() SourceGcsSettings {
if o == nil || IsNil(o.Settings) {
var ret SourceGcsSettings
return ret
}
return *o.Settings
}
// GetSettingsOk returns a tuple with the Settings field value if set, nil otherwise
// and a boolean to check if the value has been set.
func (o *SourceGcs) GetSettingsOk() (*SourceGcsSettings, bool) {
if o == nil || IsNil(o.Settings) {
return nil, false
}
return o.Settings, true
}
// HasSettings returns a boolean if a field has been set.
func (o *SourceGcs) HasSettings() bool {
if o != nil && !IsNil(o.Settings) {
return true
}
return false
}
// SetSettings gets a reference to the given SourceGcsSettings and assigns it to the Settings field.
func (o *SourceGcs) SetSettings(v SourceGcsSettings) {
o.Settings = &v
}
func (o SourceGcs) MarshalJSON() ([]byte, error) {
toSerialize,err := o.ToMap()
if err != nil {
return []byte{}, err
}
return json.Marshal(toSerialize)
}
func (o SourceGcs) ToMap() (map[string]interface{}, error) {
toSerialize := map[string]interface{}{}
if !IsNil(o.Bucket) {
toSerialize["bucket"] = o.Bucket
}
// skip: object_bytes_downloaded is readOnly
// skip: object_bytes_total is readOnly
// skip: object_count_downloaded is readOnly
// skip: object_count_total is readOnly
if !IsNil(o.Pattern) {
toSerialize["pattern"] = o.Pattern
}
if !IsNil(o.Prefix) {
toSerialize["prefix"] = o.Prefix
}
if !IsNil(o.Settings) {
toSerialize["settings"] = o.Settings
}
return toSerialize, nil
}
type NullableSourceGcs struct {
value *SourceGcs
isSet bool
}
func (v NullableSourceGcs) Get() *SourceGcs {
return v.value
}
func (v *NullableSourceGcs) Set(val *SourceGcs) {
v.value = val
v.isSet = true
}
func (v NullableSourceGcs) IsSet() bool {
return v.isSet
}
func (v *NullableSourceGcs) Unset() {
v.value = nil
v.isSet = false
}
func NewNullableSourceGcs(val *SourceGcs) *NullableSourceGcs {
return &NullableSourceGcs{value: val, isSet: true}
}
func (v NullableSourceGcs) MarshalJSON() ([]byte, error) {
return json.Marshal(v.value)
}
func (v *NullableSourceGcs) UnmarshalJSON(src []byte) error {
v.isSet = true
return json.Unmarshal(src, &v.value)
}