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Help on understand processor() initialization and threadIdx iteration #34

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jchen706 opened this issue Mar 16, 2022 · 0 comments
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@jchen706
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I am having difficulty understanding how the processor_ function interacts with the co_thread and how threadIdx dimensions are used. Is there a thread pool created? Where is the processor_ function called? How is thread initialized at the start in the processor_()?

I see how the blocks are iterated in the Tile.hpp but how are threadIdx iterated?

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