Include in your code and begin using the library:
#include <notify_td>
Function:
Notify_Send(const playerid, const text[], const time = 7000);
#include <a_samp>
#include <notify_td>
public OnPlayerConnect(playerid) {
new
str[128], name[24];
GetPlayerName(playerid, name, 24);
format(str, sizeof(str), "~g~%s~w~ da ket noi.", name);
for(new i = 0; i < 1 + GetPlayerPoolSize(); i ++) {
if(IsPlayerConnected(i)) {
Notify_Send(i, str, 3000);
}
}
return 1;
}
public OnPlayerDisconnect(playerid, reason) {
new
str[128], name[24];
GetPlayerName(playerid, name, 24);
format(str, sizeof(str), "~r~%s~w~ da ngat ket noi.", name);
for(new i = 0; i < 1 + GetPlayerPoolSize(); i ++) {
if(IsPlayerConnected(i)) {
Notify_Send(i, str, 3000);
}
}
return 1;
}
public OnPlayerSpawn(playerid) {
Notify_Send(playerid, "Spawn UWU", 3000);
}
jav - rfogkid26